Mojira Archive
MCPE-8083

Selection overlay becomes off-placed as the player moves farther from the spawn

The selection overlay is off-placed with distance from the spawn, becoming noticeable within several thousand blocks from the spawn. The slightest disturbance in position of the pointer on a block causes the overlay to jitter and distort randomly.

Tested in creative mode, using both the infinite and flat world types. Levels used were generated over various releases (0.9.5 through 0.13.1). Prior to 0.12.1, the issue caused the highlighted area to z-fight.
Shown is a sand block selected at > x=100,000 and stone at > x=5,000,000. Notice that the highlighted area extends off to the terrain in the background around the block's edges.

Linked Issues

Attachments2

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Katten

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Katten

Comments7

can not reproduce, couldve been fixed.

Pat, I note you're on 0.10.4, not 0.10.5, could you try this and/or the related issues again on the latest release? I'll see if I can reproduce too under android 4.4.2, but it will be a long walk to go 50k from spawn Has anyone clocked Steve's blocks/second when flying in creative?

Confirmed to affect 0.11.1.

Katt, does this affect 0.12.1 final release?

Confirmed to affect 0.12.1 on iPhone 6 Plus (iOS 9.0.2), distance traveled in the Nether.

Are you near the farlands? the world acts strangely when your really far from spawn point.

Please confirm if this still affects 0.14.1

History30

Daniel Wustenhoff

Added Assignee: tommo

Added affects versions: 0.11.0

AMAN4700
rplatham
rplatham
Katten
Katten
Katten
Katten

Added affects versions: 0.11.0

Removed affects versions: 0.11.0

Katten

Added affects versions: 0.11.0 Beta 14 0.11.1

Katten

Added attachment:

Katten

Changed description:

The selection box appears off-placed when over approximately 10 kilometers blocks from the spawn, causing z-fighting. Shown is a sand block selected at > x=100,000 and stone at > x=5,000,000. Note that the highlighted area extends off to the terrain in the background around the block's edges.
0I tested this in creative mode, using the infinite world type.

HyperCamel

Added labels: awaiting_confirmation

Removed labels:

Katten

Deleted comment:

Hi Russell, 0.10.5 is not available for download on iOS devices.
Yeah, in creative he moves at approximately 11 meters per second, relatively fast compared to other means of transport.

Katten

Added affects versions: 0.12.2

Katten

Added affects versions: 0.12.1

Removed affects versions: 0.12.1

Katten

Changed description:

The selection box appears off-placed when over approximately 10 kilometers blocks from the spawn, causing z-fighting. Shown is a sand block selected at > x=100,000 and stone at > x=5,000,000. Note that the highlighted area extends off to the terrain in the background around the block's edges.
0I tested this in creative mode, using the infinite world type.

The selection overlay is off-placed when over approximately 10 kilometers blocks from the spawn, causing intense z-fighting. Shown is a sand block selected at > x=100,000 and stone at > x=5,000,000. Notice that the highlighted area extends off to the terrain in the background around the block's edges.
0Tested in creative mode, using the infinite world type. Distance can be traveled by any means, with no alteration of the issue.

AMAN4700

Added affects versions: 0.12.2

AMAN4700
Katten
Katten
Katten

Changed summary:

Selection box z-fights at extreme distances from the spawn Selection overlay becomes off-placed as the player moves farther from the spawn

Katten

Changed description:

The selection overlay is off-placed when over approximately 10 kilometers blocks from the spawn, causing intense z-fighting. Shown is a sand block selected at > x=100,000 and stone at > x=5,000,000. Notice that the highlighted area extends off to the terrain in the background around the block's edges.
0Tested in creative mode, using the infinite world type. Distance can be traveled by any means, with no alteration of the issue.

The selection overlay is off-placed with distance from the spawn, becoming noticeable within several thousand blocks from the spawn. The slightest disturbance in position of the pointer on a block causes the overlay to jitter and distort randomly.

0

Tested in creative mode, using both the infinite and flat world types. Levels used were generated over various releases (0.9.5 through 0.13.1). Prior to 0.12.1, the issue caused the highlighted area to z-fight.
0Shown is a sand block selected at > x=100,000 and stone at > x=5,000,000. Notice that the highlighted area extends off to the terrain in the background around the block's edges.

Katten

Added affects versions: 0.13.1

AMAN4700

Deleted comment:

Does this bug still appear in 0.13.0? If so please respond.

Luis Robles
SunCat

Added labels:

Removed labels: awaiting_confirmation

Cannot Reproduce
Katten
0
5
Unconfirmed
0.10.4 - 0.13.10.10.4 0.11.0 0.11.0 Beta 14 0.11.1 0.12.1 0.12.2 0.13.1