Some gates/doors/traps aren't saving their 'closed' status
I close all my gates, doors, and trapdoors in my map. After I quit and load the game again, some of them are open again (not all).
Steps to reproduce:
- Open a world
- Close a door
- save and exit
- open that world again
- door is open again
Steps to avoid the problem:
- Close/open a door
- place or destroy any block
- save and exit
- door saves status
Linked Issues
is duplicated by24
Comments6
History42
Added is duplicated by link: MCPE-380fence bugDuplicate
Added is duplicated by link: MCPE-479Door and Fence Gate Position Glitch Upon Loading WorldDuplicate
Added is duplicated by link: MCPE-505Doors and trapdoors open on their ownDuplicate
Added is duplicated by link: MCPE-862Closed doors are open after saveDuplicate
Added affects versions: 0.5.0
Added is duplicated by link: MCPE-901Closing minecraft opens doors when its closed in the first placeDuplicate
Added is duplicated by link: MCPE-941Doors weirdly open Duplicate
Added is duplicated by link: MCPE-962Underground doors open between gamesDuplicate
Added is duplicated by link: MCPE-1247whenever igo upstairs in my house when icome back down stair i find my back doors wide openDuplicate
Added is duplicated by link: MCPE-1695The game no longer saves if a door is open or closed.Duplicate
Added is duplicated by link: MCPE-1988Sometimes game does not save closed state of doorsDuplicate
Added is duplicated by link: MCPE-2009doors open when I leave game and get back onDuplicate
Added is duplicated by link: MCPE-2069Doors/fence gates open when open worldDuplicate
Added is duplicated by link: MCPE-2070Doors left open.....Duplicate
Added is duplicated by link: MCPE-2108My fence gates and doors are opening!Duplicate
Added is duplicated by link: MCPE-2164door and fence gate bugDuplicate
Added Confirmation Status: Community Consensus
Added is duplicated by link: MCPE-2213Everytime i close a door then leave a game and come back the door opens right after i closed itDuplicate
Added is duplicated by link: MCPE-2265Sometimes when you enter a world some the doors and fence gates are openDuplicate
Added is duplicated by link: MCPE-2309Doors open and closeDuplicate
Added is duplicated by link: MCPE-2347It doesn't keep a door closed after I leave the world.Duplicate
Added is duplicated by link: MCPE-4040House DoorsDuplicate
Changed description:
I close all my gates, doors, and trapdoors in my map. After I quit and load the game again, some of them are open again (not all).
I close all my gates, doors, and trapdoors in my map. After I quit and load the game again, some of them are open again (not all).
Steps to reproduce:
- 0
- Open a world
- Close a door
- save and exit
- open that world again
- door is open again
Steps to avoid the problem:
- 0
- Close/open a door
- place or destroy any block
- save and exit
- door saves status
Added is duplicated by link: MCPE-4858Fence gate opening problemDuplicate
Added affects versions: 0.7.2
Added is duplicated by link: MCPE-5086Doors open at the launch of the saveDuplicate
Added duplicates link: MCPE-3098Chunks not marked dirty by data-only changes (was infinite cake)Fixed
Resolution: Unresolved → Duplicate
Added is duplicated by link: MCPE-4136Crops' growth stage is not saved.Duplicate
Removed labels: open
Added labels: fence_gate
Removed labels: gate
I agree with Troy, door etc status does not seem to get saved when the game is paused and then exited. When the game restarts the most recently closed doors are often open. At first I thought this was a feature to make the game more interesting but now I beieve it is a bug involved with saving the status of the door during pause or save operations.
When exiting and re-entering a world, all doors are reverted to either how they are placed, or how they were before the 0.50 update.
Add that this affects 0.6.0, and 0.6.1. When I tried to duplicate the issue, it would always save the doors status as when a visiting player disconnected from the game. After, when I restarted, the doors reverted to the way they were when the last player disconnected, however long ago.
Not fixed.
I can reproduce as well - Android 4.0, Toshiba Thrive, MCPE 0.6.1 without any mods patched from Google Play.
Steps to reproduce:
Steps to avoid the problem:
Thanks Zhuowei, added your comment to the description.