Observer contiuously lights red and is broken
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
The corrupted observer doesn't give any redstone output, it just stays red and unusable.
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
It is like if the block coordinate the observer sits in is "broken".
Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
Pushing it with a piston makes no change, too (Obs7.png, Obs8.png).
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
Obs3.png shows that this problem occurs even when changing direction inside the affected block coordinate.
Obs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point when observers are being used and updated. I don't want to lose 500 hours of work in this world.
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Environment
Windows 10 x64 running BDS 1.14.60
Clients running 1.14.60
Linked Issues
Attachments6
Comments3
History23
Deleted comment:
Obs3 shows that this problem occurs even when changing direction inside the affected block
Changed description:
I have an annoying problem that after building a redstone contraption with observers some of them get stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
When I remove the observer from its position and place it somewhere else it works just normally, but when I place it back where it was stuck in red light mode it lights up red again.
0It is like if the block coordinate the observer sits in is "broken" and it was not possible for me to "fix" this block by placing something else there, the problem still persists.
00
0
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
I have an annoying problem that after building a redstone contraption with observers some of them get stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
When I remove the observer from its position and place it somewhere else it works just normally, but when I place it back where it was stuck in red light mode it lights up red again.
0It is like if the block coordinate the observer sits in is "broken" and it was not possible for me to "fix" this block by placing something else there, the problem still persists.
0It is also impossible to "reset" the observer by pushing it with a piston.
0
This happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.
0
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Changed description:
0
It is like if the block coordinate the observer sits in is "broken" and it was not possible for me to "fix" this block by placing something else there, the problem still persists.
0It is also impossible to "reset" the observer by pushing it with a piston.
00
This happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.
0Obs3.png shows that this problem occurs even when changing direction inside the affected block.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
0
It is like if the block coordinate the observer sits in is "broken" and it was not possible for me to "fix" this block by placing something else there, the problem still persists.
0It is also impossible to "reset" the observer by pushing it with a piston.
00
This happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.
0Obs3.png shows that this problem occurs even when changing direction inside the affected block.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Changed description:
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken"
0
This happens regardless of what the observer was looking at, i
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Pushing it with a piston makes no change, too.
0
This happens regardless of what the observer was looking at, i
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Changed description:
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too.
00
0
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too.
0
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Removed Confirmation Status: Unconfirmed
Changed description:
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too.
00
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
0Obs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.
0
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Changed description:
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too
0
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
0Obs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Changed description:
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
0The corrupted observer doesn't give any redstone output, it just stays red and unusable.
0
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too (Obs7 & 8).
00
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
0Obs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Changed summary:
Changed summary:
Changed description:
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
0The corrupted observer doesn't give any redstone output, it just stays red and unusable.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too (Obs7 & 8).
00
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
0Obs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point
0
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Changed description:
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
0The corrupted observer doesn't give any redstone output, it just stays red and unusable.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too (Obs7
0
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block.
0Obs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point when observers are being used and updated. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.
0The corrupted observer doesn't give any redstone output, it just stays red and unusable.
00
The observer works normally in a different block, but placing it back results in the same behaviour immediately.
00
It is like if the block coordinate the observer sits in is "broken".
0Putting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.
0Pushing it with a piston makes no change, too (Obs7
0
This happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps
00
Obs3.png shows that this problem occurs even when changing direction inside the affected block
Obs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.
00
The texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.
00
This completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point when observers are being used and updated. I don't want to lose 500 hours of work in this world.
00
I run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.
Added duplicates link: MCPE-82710Observer contiuously lights red and is brokenDuplicate
Resolution: Unresolved → Duplicate
Removed duplicates link: MCPE-82710Observer contiuously lights red and is brokenDuplicate



I just copied the world from BDS to MCPE SP and can confirm, that the error is still there, but now another observer is stuck, too.
We're tracking this issue as
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