{
   "expand": "operations,versionedRepresentations,editmeta,changelog,renderedFields",
   "id": "335359",
   "self": "https://bugs.mojang.com/rest/api/2/issue/335359",
   "key": "BDS-5907",
   "fields": {
      "issuetype": "1",
      "project": "11700",
      "fixVersions": [],
      "resolution": "3",
      "customfield_10500": null,
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      "resolutiondate": "2020-06-09T10:26:21.000+0300",
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      "workratio": -1,
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         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-5907/watchers",
         "watchCount": 0,
         "isWatching": false
      },
      "created": "2020-06-08T13:35:20.000+0300",
      "customfield_12000": null,
      "customfield_12201": null,
      "customfield_12600": null,
      "labels": [],
      "customfield_11700": "{}",
      "versions": [
         "19406"
      ],
      "issuelinks": [
         {
            "id": "185704",
            "self": "https://bugs.mojang.com/rest/api/2/issueLink/185704",
            "type": "10102",
            "outwardIssue": "292860"
         }
      ],
      "assignee": null,
      "updated": "2020-06-09T10:31:35.000+0300",
      "status": "5",
      "description": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\nThe corrupted observer doesn't give any redstone output, it just stays red and unusable.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7.png, Obs8.png).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block coordinate.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point when observers are being used and updated. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
      "customfield_11100": null,
      "customfield_11300": null,
      "customfield_11500": null,
      "customfield_12503": null,
      "customfield_12700": null,
      "customfield_12502": null,
      "customfield_12504": null,
      "attachment": [
         "306204",
         "306203",
         "306205",
         "306316",
         "306327",
         "306328"
      ],
      "summary": "Observer contiuously lights red and is broken",
      "creator": "JIRAUSER502099",
      "reporter": "JIRAUSER502099",
      "customfield_10002": null,
      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i1fm8n:",
      "environment": "Windows 10 x64 running BDS 1.14.60\r\nClients running 1.14.60\r\n",
      "customfield_11801": null,
      "customfield_11800": null,
      "customfield_11602": null,
      "customfield_11802": null,
      "comment": {
         "comments": [
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/335359/comment/723035",
               "id": "723035",
               "author": "JIRAUSER502099",
               "body": "I just copied the world from BDS to MCPE SP and can confirm, that the error is still there, but now another observer is stuck, too.",
               "updateAuthor": "JIRAUSER502099",
               "created": "2020-06-08T17:24:05.637+0300",
               "updated": "2020-06-08T17:24:05.637+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/335359/comment/723770",
               "id": "723770",
               "author": "ionicecko",
               "body": "We're tracking this issue as *MCPE-82710*, so this ticket is being resolved and linked as a *duplicate*.\r\n\r\nIf you would like to add a vote and any extra information to the main ticket it would be appreciated.\r\n\r\nIf you aren't already, please don't forget to use the [*+search feature+*|https://bugs.mojang.com/issues/?jql=project=MCPE], the less time volunteers spend linking duplicates the more time we have to update new reports.\r\n\r\nVoting on an existing report has a greater impact on getting the bugs most important to you fixed!\r\n\r\n*Quick Links*:\r\n\ud83d\udcd3 [Issue Guidelines|https://bugs.mojang.com/projects/MCPE/summary] -- \ud83d\udcac [Community Support|https://discord.gg/58Sxm23] -- \ud83d\udce7 [Customer Support|https://help.minecraft.net/hc/en-us/requests/new] -- \u270d\ufe0f [Feedback and Suggestions|https://feedback.minecraft.net/] -- \ud83d\udcd6 [Game Wiki|https://minecraft.gamepedia.com/Minecraft_Wiki]",
               "updateAuthor": "ionicecko",
               "created": "2020-06-09T10:26:21.965+0300",
               "updated": "2020-06-09T10:26:21.965+0300"
            },
            {
               "self": "https://bugs.mojang.com/rest/api/2/issue/335359/comment/723777",
               "id": "723777",
               "author": "arisabot",
               "body": "*Thank you for your report!*\nWe're tracking this issue in *MCPE-64409*, so this ticket is being resolved and linked as a *duplicate*.\n\nIf you would like to add a vote and any extra information to the main ticket it would be appreciated.\n\nIf you haven't already, you might like to make use of the [*+search feature+*|https://bugs.mojang.com/issues/?jql=project=BDS] to see if the issue has already been mentioned.\n\n*Quick Links*:\n\ud83d\udcd3 [Issue Guidelines|https://bugs.mojang.com/projects/BDS/summary] -- \ud83d\udcac [Community Support|https://discord.gg/58Sxm23] -- \ud83d\udce7 [Customer Support|https://help.minecraft.net/hc/en-us/requests/new] -- \u270d\ufe0f [Feedback and Suggestions|https://feedback.minecraft.net/] -- \ud83d\udcd6 [BDS Wiki|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server] -- \ud83d\udcd6 [FAQs|https://help.minecraft.net/hc/en-us/articles/360035131651-Dedicated-Servers-for-Minecraft-on-Bedrock-]\n~{color:#888}-- I am a bot. This action was performed automagically! Please report any issues in [Discord|https://discordapp.com/invite/rpCyfKV] or [Reddit|https://www.reddit.com/r/Mojira/]{color}~",
               "updateAuthor": "arisabot",
               "created": "2020-06-09T10:31:35.232+0300",
               "updated": "2020-06-09T10:31:35.232+0300"
            }
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   "changelog": {
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            "id": "1633670",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T13:35:39.565+0300",
            "items": [
               {
                  "field": "summary",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Oberver contiuously sending signal",
                  "to": null,
                  "toString": "Observer contiuously sending signal"
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            "id": "1633706",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T13:42:24.700+0300",
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            "author": "JIRAUSER502099",
            "created": "2020-06-08T13:43:26.834+0300",
            "items": [
               {
                  "field": "Comment",
                  "fieldtype": "jira",
                  "from": "Obs3 shows that this problem occurs even when changing direction inside the affected block",
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               }
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         {
            "id": "1633720",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T13:44:47.638+0300",
            "items": [
               {
                  "field": "description",
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                  "fromString": "I have an annoying problem that after building a redstone contraption with observers some of them get stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nWhen I remove the observer from its position and place it somewhere else it works just normally, but when I place it back where it was stuck in red light mode it lights up red again.\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\" and it was not possible for me to \"fix\" this block by placing something else there, the problem still persists.\r\n\r\n\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "I have an annoying problem that after building a redstone contraption with observers some of them get stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nWhen I remove the observer from its position and place it somewhere else it works just normally, but when I place it back where it was stuck in red light mode it lights up red again.\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\" and it was not possible for me to \"fix\" this block by placing something else there, the problem still persists.\r\n\r\nIt is also impossible to \"reset\" the observer by pushing it with a piston.\r\n\r\n\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1633839",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T14:16:16.339+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "I have an annoying problem that after building a redstone contraption with observers some of them get stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nWhen I remove the observer from its position and place it somewhere else it works just normally, but when I place it back where it was stuck in red light mode it lights up red again.\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\" and it was not possible for me to \"fix\" this block by placing something else there, the problem still persists.\r\n\r\nIt is also impossible to \"reset\" the observer by pushing it with a piston.\r\n\r\n\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\" and it was not possible for me to \"fix\" this block by placing something else there, the problem still persists.\r\n\r\nIt is also impossible to \"reset\" the observer by pushing it with a piston.\r\n\r\n\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1633856",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T14:20:16.044+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\" and it was not possible for me to \"fix\" this block by placing something else there, the problem still persists.\r\n\r\nIt is also impossible to \"reset\" the observer by pushing it with a piston.\r\n\r\n\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, in one instance it was another observer, in the next it was a piston and now it is a redstone lamp.\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too.\r\n\r\n\u00a0\r\n\r\n\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1633864",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T14:23:05.592+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too.\r\n\r\n\u00a0\r\n\r\n\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too.\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
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            "id": "1634628",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T18:22:26.435+0300",
            "items": [
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                  "field": "Confirmation Status",
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                  "from": "10300",
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               }
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            "author": "JIRAUSER502099",
            "created": "2020-06-08T19:54:03.048+0300",
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               {
                  "field": "Attachment",
                  "fieldtype": "jira",
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                  "to": "306315",
                  "toString": "Obs5.png"
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            "id": "1634823",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T19:57:13.710+0300",
            "items": [
               {
                  "field": "Attachment",
                  "fieldtype": "jira",
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                  "fromString": "Obs5.png",
                  "to": null,
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               }
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            "id": "1634824",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T19:57:26.310+0300",
            "items": [
               {
                  "field": "Attachment",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "306316",
                  "toString": "Obs6.png"
               }
            ]
         },
         {
            "id": "1634833",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T20:00:01.976+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too.\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too.\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1634885",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T20:14:54.841+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too.\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7 & 8).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1634886",
            "author": "JIRAUSER502099",
            "created": "2020-06-08T20:15:09.961+0300",
            "items": [
               {
                  "field": "Attachment",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "306327",
                  "toString": "Obs7.png"
               },
               {
                  "field": "Attachment",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "306328",
                  "toString": "Obs8.png"
               }
            ]
         },
         {
            "id": "1635491",
            "author": "JIRAUSER502099",
            "created": "2020-06-09T01:14:40.908+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7 & 8).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\nThe corrupted observer doesn't give any redstone output, it just stays red and unusable.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7 & 8).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1635497",
            "author": "JIRAUSER502099",
            "created": "2020-06-09T01:19:26.647+0300",
            "items": [
               {
                  "field": "summary",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observer contiuously sending signal",
                  "to": null,
                  "toString": "Observer contiuously shows red light and is broken"
               }
            ]
         },
         {
            "id": "1635498",
            "author": "JIRAUSER502099",
            "created": "2020-06-09T01:19:46.257+0300",
            "items": [
               {
                  "field": "summary",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observer contiuously shows red light and is broken",
                  "to": null,
                  "toString": "Observer contiuously lights red and is broken"
               }
            ]
         },
         {
            "id": "1635504",
            "author": "JIRAUSER502099",
            "created": "2020-06-09T01:22:21.005+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\nThe corrupted observer doesn't give any redstone output, it just stays red and unusable.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7 & 8).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\nThe corrupted observer doesn't give any redstone output, it just stays red and unusable.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7 & 8).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point when observers are being used and updated. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1635515",
            "author": "JIRAUSER502099",
            "created": "2020-06-09T01:35:56.799+0300",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\nThe corrupted observer doesn't give any redstone output, it just stays red and unusable.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7 & 8).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point when observers are being used and updated. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon.",
                  "to": null,
                  "toString": "Observers get randomly stuck in a continuous powered state after a while. The red dot on the observer doesn't blink anymore, it is always on.\r\n\r\nThe corrupted observer doesn't give any redstone output, it just stays red and unusable.\r\n\r\n\u00a0\r\n\r\nThe observer works normally in a different block, but placing it back results in the same behaviour immediately.\r\n\r\n\u00a0\r\n\r\nIt is like if the block coordinate the observer sits in is \"broken\".\r\n\r\nPutting other blocks in that space doesn't fix the block, after putting cobblestone in the space and rebuilding the observers the one observer is still broken.\r\n\r\nPushing it with a piston makes no change, too (Obs7.png, Obs8.png).\r\n\r\n\u00a0\u00a0\r\n\r\nThis happens regardless of what the observer was looking at, it already happened facing: other observers, pistons, redstone lamps\r\n\r\n\u00a0\r\n\r\nObs3.png shows that this problem occurs even when changing direction inside the affected block coordinate.\r\n\r\nObs6.png shows which blocks are affected. After just 30 minutes of additional runtime of the dropper elevator even more blocks got corrupted.\r\n\r\n\u00a0\r\n\r\nThe texture packs I am using have no influence on the behaviour. Due to the random occurence I don't know how to reproduce the issue.\r\n\r\n\u00a0\r\n\r\nThis completely breaks every redstone machine with observers and makes the game unplayable for me, I rely on dropper elevators, item sorters and trident killers and all of them break at some point when observers are being used and updated. I don't want to lose 500 hours of work in this world.\r\n\r\n\u00a0\r\n\r\nI run a Bedrock server on my PC and connect to it via Win10 clients. The problem is there regardless of the client. I am not sure if BDS is the correct project but I hope this can be fixed soon."
               }
            ]
         },
         {
            "id": "1635979",
            "author": "ionicecko",
            "created": "2020-06-09T10:26:21.990+0300",
            "items": [
               {
                  "field": "Link",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "MCPE-82710",
                  "toString": "This issue duplicates MCPE-82710"
               }
            ]
         },
         {
            "id": "1635981",
            "author": "ionicecko",
            "created": "2020-06-09T10:26:21.994+0300",
            "items": [
               {
                  "field": "resolution",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "3",
                  "toString": "Duplicate"
               },
               {
                  "field": "status",
                  "fieldtype": "jira",
                  "from": "1",
                  "fromString": "Open",
                  "to": "5",
                  "toString": "Resolved"
               }
            ]
         },
         {
            "id": "1635982",
            "author": "arisabot",
            "created": "2020-06-09T10:26:28.986+0300",
            "items": [
               {
                  "field": "Link",
                  "fieldtype": "jira",
                  "from": "MCPE-82710",
                  "fromString": "This issue duplicates MCPE-82710",
                  "to": null,
                  "toString": null
               }
            ]
         },
         {
            "id": "1635984",
            "author": "arisabot",
            "created": "2020-06-09T10:26:29.121+0300",
            "items": [
               {
                  "field": "Link",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "MCPE-64409",
                  "toString": "This issue duplicates MCPE-64409"
               }
            ]
         }
      ]
   }
}