/spreadplayers command causes server lag
When I use a spreadplayers command like
/spreadplayers ~ ~ 50 100000 @a
(max range : 100000, very large)
for spreading players far away, the server starts lagging and uses all of the system's memory.
The memory usage indicates 100% usage. This happens both when I try to to execute the command via console and command block.
I think it is related chunk loading problem.
Environment
BDS : 1.7.0.13
Windows Server 2019, Lubuntu 18, Windows Server 2016
CPU : i5 8500
RAM : DDR4 16GB memory
Storage : WD BLACK NVME 1TB
Linked Issues
is duplicated by1
Comments4
History14
Removed Security Level: Minecraft - Private
Changed description:
When I use
/spreadplayers ~ ~ 50 100000 @a
0(Max range : 100000 , Very large)
0for spreading players far away
0(both, server command, command block)
0
0
I think it is related chunk loading problem.
When I use
/spreadplayers ~ ~ 50 100000 @a00
0
I think it is related chunk loading problem.
Changed environment:
BDS : 1.7.0.13
0windows server 2019, Lubuntu 18, windows server 2016
0CPU : i5 8500
0RAM : DDR4 16GB memory
0Storage : WD BLACK NVME 1TB
0
BDS : 1.7.0.13
Changed summary:
Resolution: Unresolved → Awaiting Response
Resolution: Awaiting Response → Unresolved
Added relates to link: BDS-205Server causes high CPU usage even when idlingDuplicate
Added affects versions: 1.14.30
Added labels: confirmed
Added Confirmation Status: Confirmed
Added is duplicated by link: BDS-9607/spreadplayersDuplicate
Added affects versions: 1.16.40
Resolution: Unresolved → Won't Fix
Does this only occur on a dedicated server, or on a self-hosted world as well?
this occur on a self-hosted world as well
If you put even more value, this will lead to the crash of your server or the crash of your minecraft in a single player game))
Ok, now how many players are you dealing with?