Mojira Archive
BDS-11667

"Unable to connect to world" from Windows 10 Edition and Android Edition

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

map scan report for my.domain (my.public.ip.address)
Host is up.
rDNS record for my.public.ip.address: my.domain
PORT STATE SERVICE
19132/udp open|filtered unknown
Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds

And when I run that, I get this in the Bedrock server console:

ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 

So the server does appear to be running correctly.

 

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

 

EDIT1:
I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section, it also seems to work when typing the IP address of the WSL2 instance in server section.

EDIT2:
Never mind, this issue can be closed. 
Summary that could help others:

  • A good ole Windows-style "turn it off and on again" worked for the Windows 10 Edition. I was then able to connect to the remote server.
  • I figured I wasn't able to connect on my Android device because I was logged into the same account on the Windows 10 Edition.
  • I have both IPv4 and IPv6 addresses set up with my DNS provider, however, my pfSense software router only routes IPv4 to the containers (which includes the Bedrock server), my home broadband supports IPv6 so I'm guessing IPv6 took precedence leading to some of the connection failures until I used a specific subdomain for the IPv4 address only. 

Environment

My setup is a little different to most, I'd imagine:
Dedicated hosted server, it runs Proxmox 6.3-3 as the host OS
I use Ubuntu 20.04 LTS as the guest OS in an LXC container for the Bedrock server (just as I do with Java servers that have been running fine this way for years)
I use a software router for my container's networking, this is just pfSense but ports are forwarded to the Bedrock server as confirmed my the Nmap port scan.

History10

PairedPrototype

Changed summary:

"Unable to connect to world" from Windows 10 Edition and Andorid Edition "Unable to connect to world" from Windows 10 Edition and Android Edition

PairedPrototype

Changed environment:

My setup is a little different to most, I'd imagine:
0Dedicated hosted server, it runs Proxmox 6.3-3 as the host OS
0I use Ubuntu 20.04 LTS as the guest OS in an LXC container for the Bedrock server (just as I do with Java servers that have been running fine this way for years)
0I use a software router for my container's networking, this is just pfSense but ports are forwarded to the Bedrock server as confirmed my the Nmap port scan.

PairedPrototype

Changed description:

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0

{{}}

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0

{{}}

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and Nothing appears in the server console.

PairedPrototype

Changed description:

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and Nothing appears in the server console.

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

PairedPrototype

Changed description:

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

0

 

0

EDIT:
0I tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I still can't connect to either of the servers (local or remote).

PairedPrototype

Changed description:

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

0

 

0

EDIT:
0I tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I still can't connect to either of the servers (local or remote).

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

0

 

0

EDIT:
0 I tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section.

PairedPrototype

Changed description:

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

0

 

0

EDIT:
0 I tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section.

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

0

 

0

EDIT:
0 I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section.

PairedPrototype

Changed description:

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

0

 

0

EDIT:
0 I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section, it also seems to work when typing the IP address of the WSL2 instance in server section.

PairedPrototype

Changed description:

According to this Minecraft Wiki article, the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the official software from the Minecraft website and used Nmap to verify the port is open:

0
0
map scan report for my.domain (my.public.ip.address)0Host is up.0rDNS record for my.public.ip.address: my.domain0PORT STATE SERVICE019132/udp open|filtered unknown0Nmap done: 1 IP address (1 host up) scanned in 2.48 seconds0
0
0

And when I run that, I get this in the Bedrock server console:

0
0
ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.0ATTENTION! Received EMPTY UDP packet - potential UDP ports scanning. 0
0
0

So the server does appear to be running correctly.

0

 

0

But when trying to connect from the Windows 10 Edition or the Android Edition, I just get an "Unable to connect to world" error message and nothing appears in the server console.

0

 

0

EDIT1:
0 I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section, it also seems to work when typing the IP address of the WSL2 instance in server section.

0

EDIT2:
0Never mind, this issue can be closed. 
0Summary that could help others:

0
    0
  • A good ole Windows-style "turn it off and on again" worked for the Windows 10 Edition. I was then able to connect to the remote server.
  • 0
  • I figured I wasn't able to connect on my Android device because I was logged into the same account on the Windows 10 Edition.
  • 0
  • I have both IPv4 and IPv6 addresses set up with my DNS provider, however, my pfSense software router only routes IPv4 to the containers (which includes the Bedrock server), my home broadband supports IPv6 so I'm guessing IPv6 took precedence leading to some of the connection failures until I used a specific subdomain for the IPv4 address only. 
  • 0
0

[Mod] OcelotOnesie
Cannot Reproduce
PairedPrototype
0
1
Unconfirmed
1.16.201.03 Hotfix