{
   "expand": "operations,versionedRepresentations,editmeta,changelog,renderedFields",
   "id": "413347",
   "self": "https://bugs.mojang.com/rest/api/2/issue/413347",
   "key": "BDS-11667",
   "fields": {
      "issuetype": "1",
      "project": "11700",
      "fixVersions": [],
      "resolution": "5",
      "customfield_10500": {
         "self": "https://bugs.mojang.com/rest/api/2/customFieldOption/10300",
         "value": "Unconfirmed",
         "id": "10300",
         "disabled": false
      },
      "customfield_12800": null,
      "customfield_12602": [],
      "customfield_12601": null,
      "customfield_12604": null,
      "customfield_12603": null,
      "customfield_12606": null,
      "customfield_12605": null,
      "customfield_12608": null,
      "resolutiondate": "2021-02-14T15:19:36.000+0200",
      "customfield_12607": null,
      "customfield_12609": null,
      "workratio": -1,
      "lastViewed": null,
      "watches": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-11667/watchers",
         "watchCount": 1,
         "isWatching": false
      },
      "created": "2021-02-14T02:33:17.000+0200",
      "customfield_12000": null,
      "customfield_12201": null,
      "customfield_12600": null,
      "labels": [],
      "customfield_11700": "{}",
      "versions": [
         "19807"
      ],
      "issuelinks": [],
      "assignee": null,
      "updated": "2021-02-14T15:19:36.000+0200",
      "status": "5",
      "description": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT1:\r\n I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section, it also seems to work when typing the IP address of the WSL2 instance in server section.\r\n\r\nEDIT2:\r\nNever mind, this issue can be closed.\u00a0\r\nSummary that could help others:\r\n\r\n\r\n * A good ole Windows-style \"turn it off and on again\" worked for the Windows 10 Edition. I was then able to connect to the remote server.\r\n * I figured I wasn't able to connect on my Android device because I was logged into the same account on the Windows 10 Edition.\r\n * I have both IPv4 and IPv6 addresses set up with my DNS provider, however, my pfSense software router only routes IPv4 to the containers (which includes the Bedrock server), my home broadband supports IPv6 so I'm guessing IPv6 took precedence leading to some of the connection failures until I used a specific subdomain for the IPv4 address only.\u00a0",
      "customfield_11100": null,
      "customfield_11300": null,
      "customfield_11500": null,
      "customfield_12503": null,
      "customfield_12700": null,
      "customfield_12502": null,
      "customfield_12504": null,
      "attachment": [],
      "summary": "\"Unable to connect to world\" from Windows 10 Edition and Android Edition",
      "creator": "JIRAUSER608982",
      "reporter": "JIRAUSER608982",
      "customfield_10002": null,
      "customfield_12501": null,
      "customfield_12500": null,
      "customfield_11601": null,
      "customfield_11600": "0|i1sz1j:",
      "environment": "My setup is a little different to most, I'd imagine:\r\nDedicated hosted server, it runs Proxmox 6.3-3 as the host OS\r\nI use Ubuntu 20.04 LTS as the guest OS in an LXC container for the Bedrock server (just as I do with Java servers that have been running fine this way for years)\r\nI use a software router for my container's networking, this is just pfSense but ports are forwarded to the Bedrock server as confirmed my the Nmap port scan.",
      "customfield_11801": null,
      "customfield_11800": null,
      "customfield_11602": null,
      "customfield_11802": null,
      "comment": {
         "comments": [],
         "maxResults": 0,
         "total": 0,
         "startAt": 0
      },
      "votes": {
         "self": "https://bugs.mojang.com/rest/api/2/issue/BDS-11667/votes",
         "votes": 0,
         "hasVoted": false
      }
   },
   "changelog": {
      "startAt": 0,
      "maxResults": 10,
      "total": 10,
      "histories": [
         {
            "id": "2027028",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:33:58.906+0200",
            "items": [
               {
                  "field": "summary",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "\"Unable to connect to world\" from Windows 10 Edition and Andorid Edition",
                  "to": null,
                  "toString": "\"Unable to connect to world\" from Windows 10 Edition and Android Edition"
               }
            ]
         },
         {
            "id": "2027030",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:34:36.121+0200",
            "items": [
               {
                  "field": "environment",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "My setup is a little different to most, I'd imagine:\r\nDedicated hosted server, it runs Proxmox as the host OS\r\nI use Ubuntu 20.04 LTS as the guest OS in an LXC container for the Bedrock server (just as I do with Java servers that have been running fine this way for years)\r\nI use a software router for my container's networking, this is just pfSense but ports are forwarded to the Bedrock server as confirmed my the Nmap port scan.",
                  "to": null,
                  "toString": "My setup is a little different to most, I'd imagine:\r\nDedicated hosted server, it runs Proxmox 6.3-3 as the host OS\r\nI use Ubuntu 20.04 LTS as the guest OS in an LXC container for the Bedrock server (just as I do with Java servers that have been running fine this way for years)\r\nI use a software router for my container's networking, this is just pfSense but ports are forwarded to the Bedrock server as confirmed my the Nmap port scan."
               }
            ]
         },
         {
            "id": "2027035",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:35:13.360+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n\r\n{{}}\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n\r\n{{}}\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and Nothing appears in the server console.",
                  "to": null,
                  "toString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and Nothing appears in the server console."
               }
            ]
         },
         {
            "id": "2027037",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:35:53.786+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and Nothing appears in the server console.",
                  "to": null,
                  "toString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console."
               }
            ]
         },
         {
            "id": "2027092",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:49:59.945+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.",
                  "to": null,
                  "toString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\nI tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I still can't connect to either of the servers (local or remote)."
               }
            ]
         },
         {
            "id": "2027096",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:50:50.129+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\nI tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I still can't connect to either of the servers (local or remote).",
                  "to": null,
                  "toString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\n I tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section."
               }
            ]
         },
         {
            "id": "2027104",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:53:48.592+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\n I tried running the Bedrock server locally too on my Windows 10 machine, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section.",
                  "to": null,
                  "toString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\n I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section."
               }
            ]
         },
         {
            "id": "2027107",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T02:55:41.643+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\n I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section.",
                  "to": null,
                  "toString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\n I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section, it also seems to work when typing the IP address of the WSL2 instance in server section."
               }
            ]
         },
         {
            "id": "2027113",
            "author": "JIRAUSER608982",
            "created": "2021-02-14T03:12:09.292+0200",
            "items": [
               {
                  "field": "description",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT:\r\n I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section, it also seems to work when typing the IP address of the WSL2 instance in server section.",
                  "to": null,
                  "toString": "According to this Minecraft\u00a0[Wiki article|https://minecraft.gamepedia.com/Bedrock_Dedicated_Server],\u00a0the Windows 10 Edition should be able to connect to a Bedrock server. So I set one up on my dedicated server using the\u00a0[official software from the Minecraft website|https://www.minecraft.net/en-us/download/server/bedrock/]\u00a0and used Nmap to verify the port is open:\r\n{noformat}\r\nmap scan report for my.domain (my.public.ip.address)\r\nHost is up.\r\nrDNS record for my.public.ip.address: my.domain\r\nPORT STATE SERVICE\r\n19132/udp open|filtered unknown\r\nNmap done: 1 IP address (1 host up) scanned in 2.48 seconds\r\n{noformat}\r\nAnd when I run that, I get this in the Bedrock server console:\r\n{noformat}\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\r\nATTENTION! Received EMPTY UDP packet - potential UDP ports scanning.\u00a0\r\n{noformat}\r\nSo the server does appear to be running correctly.\r\n\r\n\u00a0\r\n\r\nBut when trying to connect from the Windows 10 Edition or the Android Edition, I just get an \"Unable to connect to world\" error message and nothing appears in the server console.\r\n\r\n\u00a0\r\n\r\nEDIT1:\r\n I tried running the Bedrock server locally too in WSL2, ran the PowerShell command to allow loopback connections from UWP apps and I can connect to that as it appears in the LAN section, it also seems to work when typing the IP address of the WSL2 instance in server section.\r\n\r\nEDIT2:\r\nNever mind, this issue can be closed.\u00a0\r\nSummary that could help others:\r\n\r\n\r\n * A good ole Windows-style \"turn it off and on again\" worked for the Windows 10 Edition. I was then able to connect to the remote server.\r\n * I figured I wasn't able to connect on my Android device because I was logged into the same account on the Windows 10 Edition.\r\n * I have both IPv4 and IPv6 addresses set up with my DNS provider, however, my pfSense software router only routes IPv4 to the containers (which includes the Bedrock server), my home broadband supports IPv6 so I'm guessing IPv6 took precedence leading to some of the connection failures until I used a specific subdomain for the IPv4 address only.\u00a0"
               }
            ]
         },
         {
            "id": "2027653",
            "author": "ocelotonesie",
            "created": "2021-02-14T15:19:36.672+0200",
            "items": [
               {
                  "field": "resolution",
                  "fieldtype": "jira",
                  "from": null,
                  "fromString": null,
                  "to": "5",
                  "toString": "Cannot Reproduce"
               },
               {
                  "field": "status",
                  "fieldtype": "jira",
                  "from": "1",
                  "fromString": "Open",
                  "to": "5",
                  "toString": "Resolved"
               }
            ]
         }
      ]
   }
}