Hi, this is a combination data pack and resource pack I made to show shulker box contents directly in the tooltip. It works in Java Minecraft 1.14+ only. Just put the data pack in your world's datapacks folder and equip the resource pack, and it should work for you. You'll know it's working if you are greeted with a success message.
How's the performance?
During normal gameplay, a negligibly small number of commands will be running. When the system detects a shulker box (on the ground or in a player's inventory), its contents are analyzed and its tooltip is updated. This costs around two thousand commands on average. Once a shulker box is analyzed, it will not be analyzed again until it is placed and broken, so the most expensive ticks are extremely uncommon. To further avoid lag, the pack will only analyze one shulker box per tick, so if you somehow pick up ten new shulker boxes at a single time, it will take half a second to analyze them all, rather than running 20,000 commands in the one tick. Bottom line: performance is very good.
How compatible is this with other packs?
The items in the previews will appear with vanilla (Jappa) textures, even if you have a resource pack that changes normal items. This is a limitation of the technique used and cannot be changed. In 1.15 and below, the only overwritten vanilla content is 2779 "private use" text characters. This means there will be no difference from regular gameplay, and there would only be compatibility issues if you used another pack that employed a similar technique. In 1.16 and up, this potential conflict no longer exists. No guarantees how it behaves with mods.
Which items are supported?
Every vanilla item can appear in previews, and it will show item counts and durability bars as well. Vanilla potions and tipped arrows appear the proper color. Anything with a fully dynamic texture, like dyed leather armor, banners, or clocks, will appear as the default version. Enchanted items do not appear enchanted. Crossbows and elytra, which can have a different texture in some cases, appear properly.
If I add a tryashtar.shulker_preview/textures/block_sheet.png to my resource pack, it would work?
๐๏ธ tryashtar ยท 81 points ยท Posted at 21:31:04 on January 1, 2019 ยท (Permalink)
Yeah you could do that if you wanted to change what the preview icons look like. But a crucial thing to note is that each of the sprites in the grid have the top-left and bottom-right pixels at 1% opacity. If your replacement doesn't do that, things will break.
Oh that would be super cool. I like the idea of this tool but editing something so specific sounds like a crazy amount of extra work, and I'm often changing my resource pack.
n4ru ยท 2 points ยท Posted at 01:22:02 on May 23, 2019 ยท (Permalink)
Any chance this could be fixed to work in the nether/end? It breaks there and I get a bunch of empty NBT tags/space instead of the images.
๐๏ธ tryashtar ยท 1 points ยท Posted at 05:28:11 on May 23, 2019 ยท (Permalink)
Ah, I think that has to do with a workaround I did for a vanilla bug before it got patched. Thanks for the info, I might be able to take care of it in a week or so.
n4ru ยท 1 points ยท Posted at 07:54:24 on May 26, 2019 ยท (Permalink)
It seems that wither skulls are not properly parsed and it just "ignores" that spot. If that spot was empty, it would properly show a space there, instead it's as if the spot doesn't exist and the contents after it shift left.
๐๏ธ tryashtar ยท 1 points ยท Posted at 23:13:39 on May 29, 2019 ยท (Permalink)
In red text it says "That position is not loaded".
๐๏ธ tryashtar ยท 1 points ยท Posted at 20:18:54 on January 7, 2019 ยท (Permalink)
Did you click text when the pack was first installed? It should have nagged you until the chunk was force-loaded. If it became unloaded somehow, just run this:
Yeah when the pack was first installed I clicked it and it said it was finished and it was working. When I closed my game and restarted it later this issue happened. That command seems to have fixed it, thank you very much for getting back to me so fast!
only 19.084 subscribers? Hope he hits 20 subscribers soon.
/s
[deleted] ยท 7 points ยท Posted at 15:28:40 on January 2, 2019 ยท (Permalink)
Ahh, the sweet torture that is nation-wise differences in grammar.
(In the US and likely elsewhere as well, comma is used for thousands whilst period is used for decimals. In other places, like Denmark for example, period is used for thousands and comma is used for decimals.)
it uses unused unicode characters that are re-textured then put in the lore or name he explained it on the minecraft commands discord when he was making a thing related to kingdom hearts
Haha, no, there have been plenty of mods that are now in Minecraft where the original creators didn't get capes (better Sprint, animated player...) And I'm pretty sure another mod exists that adds this that came before this post
But capes are supposed to be rare. Can't give them to all the other people who did the exact same thing, albeit in different ways
JochCool ยท 11 points ยท Posted at 09:20:30 on January 2, 2019 ยท (Permalink)
The way OP has implemented it is definitely not how the devs will want to implement this. If you read his explanation, you'll see he used retextured letters on the tooltip to achieve this, and two thousand commands to detect what's in the shulker box. If you have full control over the code, it'll be much, much easier to just display the GUI.
Also, slicedlime never "acknowledged" this post, he just said he was impressed. The devs know that this exists as an idea and as a feature in mods, it's just that actually adding any feature into vanilla takes time and they're currently focussed on other things.
Correct, this is a brilliant use of available tools, but we'd do it differently if it was part of the vanilla game. If you'd like to see this added to the base game, https://feedback.minecraft.net :)
Better sprint made it so you can hold a button for sprinting instead of double tapping W, and I'm talking about the swimming in the animated player mod and how the items float
Even after reading and looking at how it works I'm still not sure I understood all concepts used. Respect!
That's like a level up from 2018 :-P
So just roughly: you use some loot table magic to detect when a shulker box is broken, use the new data command to get the inventory data and build a text component out of it and then that is rendered as graphics, because the resource pack changes the display of certain Unicode characters. Is that about right?
๐๏ธ tryashtar ยท 24 points ยท Posted at 00:49:31 on January 2, 2019 ยท (Permalink)
Yeah the text component building is right on!
Curiously enough, the shulker box loot table in the pack is completely unrelated to the fact that I'm modifying shulker box items.
In order to modify items in the player's inventory (any items, but specifically shulker boxes in this case), we need to copy them somewhere else. When a player's inventory contains unprocessed boxes, their items are copied to the global shulker box in the distant loaded chunk.
From there, we can read and modify the items (in this case, seeing which items are inside and summoning the entities that make up the final text component).
The loot table is the final step, copying the modified items back to the player. The loot table causes shulker boxes to burst like chests if you use a pickaxe with special NBT (i.e. it would never happen during normal gameplay). With /loot, we can simulate using that hypothetical pickaxe to mine the box, and deposit the items back to the player.
I have to thank AmberW and vdvman1 on the MinecraftCommands discord for pioneering some of these concepts (especially the negative space font that makes the "image-building" possible).
Wait, are you actually modifying inventories? But you said it doesn't work with enchanted items. Sorry if I'm not understanding something.
Edit: Also, I'm looking at the 'process_item' folders. Have you sorted all items in the game by name length? Are you insane!?
๐๏ธ tryashtar ยท 9 points ยท Posted at 03:53:13 on January 2, 2019 ยท (Permalink)
Enchanted items work but they don't show the animated enchantment effect.
Yeah, the item names are sorted by length for optimization reasons. Instead of a mega-function with 900 items in it, we can add a length branch so it runs 30 or so in the main function, and 20 or so in the sub-function.
This is so good! How long did this take you to do?
CraftTV ยท 10 points ยท Posted at 22:00:38 on January 1, 2019 ยท (Permalink)
is there any way to make it show the shulker boxes lore and name with the preview as well all at once would be my dream.
Also great join.
๐๏ธ tryashtar ยท 13 points ยท Posted at 22:07:03 on January 1, 2019 ยท (Permalink)
As for name, I tried but ended up with the following options:
Push the preview down, showing the name but exposing the original tooltip name above.
Contents are displayed ridiculously huge and misaligned whenever you hold the item in your hand or put it in an item frame.
Just show the text "Shulker Box" and ignore name.
Unfortunately 1 and 2 just didn't look right, so no names in the preview. Of course it still shows in the block.
CraftTV ยท 3 points ยท Posted at 22:09:53 on January 1, 2019 ยท (Permalink)
Can you make a mock up of 1 in a gif to give me a better look how it looks Idk if its to much work or not figured I'd ask.
I wish you could just put the "name" or custom name in the preview instead of shulker box and the any lore Below the inventory preview but that's a pipe dream.
๐๏ธ tryashtar ยท 6 points ยท Posted at 22:18:27 on January 1, 2019 ยท (Permalink)
CraftTV ยท 2 points ยท Posted at 02:41:22 on January 2, 2019 ยท (Permalink)
Dang theres no way ro raise rhat black box behind the preview slightly to see the name better and then have rhe preview always say shulker box just to clarify to new players?
Also currently if i used your datapack and named a shulker box would people be able to see its cusrom name anywhere beaides when already viewing it internally?
CraftTV ยท -2 points ยท Posted at 22:10:07 on January 1, 2019 ยท (Permalink)
[deleted] ยท 3 points ยท Posted at 02:54:26 on January 2, 2019 ยท (Permalink)
That wouldn't fit in with the vanilla textures at all. The hover-reveal is definitely better.
Wahw11 ยท 5 points ยท Posted at 23:43:56 on January 1, 2019 ยท (Permalink)
Mojang? Hellooooo?
[deleted] ยท 3 points ยท Posted at 07:20:16 on January 2, 2019 ยท (Permalink)
I just saw an ilmango video where he used a mod that does exactly this, but was disappointed to find that it was stuck in 1.12 because of forge. This is absolutely perfect, great work
[deleted] ยท 6 points ยท Posted at 23:54:59 on January 1, 2019 ยท (Permalink)
Rift mod loader.
Sorry i cant provide link because i m on mobile right now
Hubry ยท 2 points ยท Posted at 14:59:43 on January 2, 2019 ยท (Permalink)
Rift is already passรฉ - Fabric, a 1.14 snapshot modding framework, is the cool thing now. Most people who modded with Rift have already moved on to Fabric.
Is there any limit to how many types of items/blocks can be displayed? In the resource pack, it looks like all the unicode characters you're assigning have a 4-digit hexadecimal code beginning with e. Can you only assign characters from e000 to efff, or can you go up as far as you want with e000 as the start?
๐๏ธ tryashtar ยท 2 points ยท Posted at 20:04:58 on January 2, 2019 ยท (Permalink)
Unicode defines a private use sector from E000 to F8FF (that's 6400). You could do more, but you'd be infringing on more legitimate characters.
...Aaand I was getting Texelelf and Tryashtar mixed up with Trazlander. Basically, this video popularized a concept for a while where people were using falling sand as a sort of proto-setblock, which in turn led to the implementation of setblock. https://www.youtube.com/watch?v=Ox5dwSvDXYk
I really need to get my command-block-people-whose-names-start-with-T in order.
Ntent ยท 1 points ยท Posted at 06:59:30 on January 2, 2019 ยท (Permalink)
Crazy thought but what if you could remove items from the shulker box by clicking on it, removing the need for placing it down. Would that even be possible to create?
Isn't it an actual mod? It's called Shulker Box Viewer
PassyFox ยท 1 points ยท Posted at 10:07:56 on January 7, 2019 ยท (Permalink)
that is a mod yes and you would be needing forge or another program to run it, but most people hate to use those and rather stick to vanilla, which in case of these datapacks and textures it works perfectly!
[deleted] ยท 1 points ยท Posted at 14:41:14 on January 2, 2019 ยท (Permalink)
The Future is here
Noam_244 ยท 1 points ยท Posted at 17:38:22 on January 2, 2019 ยท (Permalink)
Never understood how people make that kinda stuff, but it's really cool
NukeML ยท 1 points ยท Posted at 18:35:41 on January 2, 2019 ยท (Permalink)
My guy why don't u post this onto the youtubes like u usually do
This is great. So you check what item there is, add letter of it into tooltip. Then check amount or durability and add another letter to tooltip representing amount or durability on the same spot? All those letters are showing like mc items. Amazing. And you want to tell that at average there are 75 commands executed per slot? Wonder about more optimisation. :P
CadenAC ยท 1 points ยท Posted at 23:22:59 on February 12, 2019 ยท (Permalink)
How possible do you think something like this could be achieved but with maps instead of shulker boxes?
๐๏ธ tryashtar ยท 3 points ยท Posted at 23:53:10 on February 12, 2019 ยท (Permalink)
That was my initial idea, but ultimately I found it to be infeasible.
Mainly because there are a vast number of map colors, and we would need to reserve one character code per color per row, and maps have 128 rows.
That swiftly eliminates almost all private use character codes. We can improve on it a bit by utilizing multiple lore lines to cut down on the number of row offsets required, and potentially reduce color space by drawing transparent pixels on top of each other, but that technique definitely escapes me.
Furthermore, finding the actual color of a block column is fairly difficult, since some are skipped and blocks affect the colors of their nearby neighbors. In addition we have no way of directly accessing the bounds of the map in the first place, since the map item itself just stores a reference to a map file.
It would require noticing when a player creates a map, and I'd have to duplicate whatever logic the game uses to determine the bounds and when to fill in pixels as you explore.
All in all, way too many nuances that in my opinion are a distraction from something more elegant like an inventory.
[deleted] ยท 1 points ยท Posted at 14:32:17 on April 4, 2019 ยท (Permalink)
My game crashes every time I look at a box in the latest snapshot...
๐๏ธ tryashtar ยท 1 points ยท Posted at 14:37:53 on April 4, 2019 ยท (Permalink)
Did it work before, or is this the first time you've tried? I'm aware that some graphics cards crash for all TTFs is Minecraft, this included.
[deleted] ยท 1 points ยท Posted at 14:38:56 on April 4, 2019 ยท (Permalink)
First time. I'm on a notebook with Intel integrated 620.
the items show up just fine in the preview, but the background does not.
[deleted] ยท 1 points ยท Posted at 23:14:38 on May 28, 2019 ยท (Permalink)
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๐๏ธ tryashtar ยท 1 points ยท Posted at 23:17:10 on May 29, 2019 ยท (Permalink)
The current download link does work in 1.14.2, so you can redownload and replace the pack from there if you'd like.
You can uninstall just by deleting the data pack, or /datapack disable it. Any existing modified boxes will keep their preview until placed and broken again.
I really like this datapack. We have tried it in 1.14.2 and it is working fine on our server, when on it's own. I have tried to use it along with OptiFine 1.14.2 HD U F1 pre6 installed and it allows the items in the preview to be skewed out of alignment. Could you perhaps look at this? I know Optifine is not in it's final form yet for 1.14.2. so this may be worry for nothing. Illustrations on our server website: https://www.lyfcraftmc.com/optifine/ (#ICan'tWriteCodeAtAll)
๐๏ธ tryashtar ยท 1 points ยท Posted at 05:57:47 on June 1, 2019 ยท (Permalink)
This is why I don't like Optifine :(
Thanks for letting me know about this. I looked into it, and apparently it's due to a little hack I'm doing with transparent pixels to make sure items are all the same width. Vanilla is happy with 1/255 opacity to prevent cropping, but Optifine requires 18/255 apparently.
Fortunately, that is an extremely easy fix on my end. I made the change and it seems to work in both vanilla and with Optifine. All you have to do is redownload the resource pack, no changes were made to the data pack.
I am completely amazed that you were able to act on this so quickly. I use Optifine for my lower performance machine and to utilize the Dramatic Skies resource pack. Thank you so much for the fix. Very much appreciated.
I hope this doen't sound like a complaint,, but they are not displaying as your original tool tip intended. I can see the Shulker name and the NBT screen. The contents are displaying along side the the NBT screen? https://imgur.com/a/2e9W8aO . Sorry to give you another problem. If they line up on the NBT screen it would be cool to see the box name.
โ
I put in both the previous resource pack and the revised pack and together they seem to work fine.
https://imgur.com/a/lRErcIZ thank you again for your attention and effort. This is a pack my whole server is really enjoying. Lyfcraft thanks you!
๐๏ธ tryashtar ยท 2 points ยท Posted at 19:17:35 on June 1, 2019 ยท (Permalink)
Glad to help, and glad to hear you got it working again. I have been silently updating the data pack over the last few months, so depending on when you installed it, you might be able to redownload it so you don't need both resource packs. But hey, if it works, it works.
djtravz ยท 1 points ยท Posted at 16:09:12 on June 16, 2019 ยท (Permalink)
Is there any way that I would be able to edit the pack so that force loading is not required and the needed blocks are just placed within the spawn chunks?
I'm trying to get this to work on realms, but it doesn't support force loading.
๐๏ธ tryashtar ยท 1 points ยท Posted at 20:36:59 on June 16, 2019 ยท (Permalink)
Ah, thanks for mentioning this. I have now updated the pack so that it supports two install options -- one for the forceloaded chunk and one for spawn chunks.
I don't own a realm so I can't test it, but it even works in cheat-free survival now, so it should definitely work for you.
But it wouldnโt work. Youโre asking for something that surpasses the limitations of a resource pack. I mean why not just ask for mods to be inside a resource pack while youโre at it. If you see what I mean.
sliced_lime ยท 1021 points ยท Posted at 21:42:25 on January 1, 2019 ยท (Permalink)
That is very impressive.
[deleted] ยท 85 points ยท Posted at 02:08:09 on January 2, 2019 ยท (Permalink)
did someone say upcoming vanilla feature?
[deleted] ยท 17 points ยท Posted at 03:01:27 on January 2, 2019 ยท (Permalink)
Sadly no
Yolwoocle_ ยท 33 points ยท Posted at 10:57:08 on January 2, 2019 ยท (Permalink)
Knowing Mojang, we will probably get this in about 12 years /s
Idop ยท 7 points ยท Posted at 02:07:13 on January 3, 2019 ยท (Permalink)
Right after the modding API.
TrogdorKhan97 ยท 3 points ยท Posted at 09:02:51 on January 3, 2019 ยท (Permalink)
I dunno, if we can do stuff like this with just datapacks, I'd say we've got a decent modding system already. It's just not 100% finished.
Teekeks ยท 1 points ยท Posted at 23:25:23 on January 22, 2019 ยท (Permalink)
Pretty sure Datapacks and Functions ARE the modding api
[deleted] ยท -11 points ยท Posted at 05:27:06 on January 2, 2019 ยท (Permalink)
r/woooosh
Frickfries ยท 4 points ยท Posted at 10:10:57 on January 8, 2019 ยท (Permalink)
No
Lord_Phoenix95 ยท 4 points ยท Posted at 05:51:18 on January 2, 2019 ยท (Permalink)
I ain't paying those.
[deleted] ยท 271 points ยท Posted at 22:25:19 on January 1, 2019 ยท (Permalink)
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[deleted] ยท 204 points ยท Posted at 22:45:36 on January 1, 2019 ยท (Permalink)
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[deleted] ยท 124 points ยท Posted at 23:07:22 on January 1, 2019 ยท (Permalink)
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[deleted] ยท 47 points ยท Posted at 01:27:15 on January 2, 2019 ยท (Permalink)
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[deleted] ยท 46 points ยท Posted at 01:54:31 on January 2, 2019 ยท (Permalink)
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[deleted] ยท 49 points ยท Posted at 02:06:32 on January 2, 2019 ยท (Permalink)
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[deleted] ยท 42 points ยท Posted at 02:47:02 on January 2, 2019 ยท (Permalink)
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[deleted] ยท 21 points ยท Posted at 04:07:01 on January 2, 2019 ยท (Permalink)
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[deleted] ยท 15 points ยท Posted at 05:43:34 on January 2, 2019 ยท (Permalink)
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[deleted] ยท -2 points ยท Posted at 12:42:21 on January 2, 2019 ยท (Permalink)
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mcpat21 ยท 16 points ยท Posted at 05:34:50 on January 2, 2019 ยท (Permalink)
This would be very useful to have versus placing it down to see whatโs in it. Hopefully something like it can be implemented!
Lonsdale1086 ยท 3 points ยท Posted at 10:29:31 on January 2, 2019 ยท (Permalink)
It already shows a list, this is just more convenient.
Sasha2k1 ยท 19 points ยท Posted at 10:36:32 on January 2, 2019 ยท (Permalink)
Yes, a list that cuts out after the 5th slot
Koala_eiO ยท 8 points ยท Posted at 11:17:06 on January 2, 2019 ยท (Permalink)
Imagine if our inventory, hotbar and chests showed a list!
MemesAreJokes ยท 0 points ยท Posted at 22:01:51 on January 2, 2019 ยท (Permalink)
Did someone say [removed]
๐๏ธ tryashtar ยท 427 points ยท Posted at 20:39:13 on January 1, 2019 ยท (Permalink)*
Download here: https://tryashtar.github.io/shulker-preview/
Hi, this is a combination data pack and resource pack I made to show shulker box contents directly in the tooltip. It works in Java Minecraft 1.14+ only. Just put the data pack in your world's
datapacksfolder and equip the resource pack, and it should work for you. You'll know it's working if you are greeted with a success message.How's the performance?
During normal gameplay, a negligibly small number of commands will be running. When the system detects a shulker box (on the ground or in a player's inventory), its contents are analyzed and its tooltip is updated. This costs around two thousand commands on average. Once a shulker box is analyzed, it will not be analyzed again until it is placed and broken, so the most expensive ticks are extremely uncommon. To further avoid lag, the pack will only analyze one shulker box per tick, so if you somehow pick up ten new shulker boxes at a single time, it will take half a second to analyze them all, rather than running 20,000 commands in the one tick. Bottom line: performance is very good.
How compatible is this with other packs?
The items in the previews will appear with vanilla (Jappa) textures, even if you have a resource pack that changes normal items. This is a limitation of the technique used and cannot be changed. In 1.15 and below, the only overwritten vanilla content is 2779 "private use" text characters. This means there will be no difference from regular gameplay, and there would only be compatibility issues if you used another pack that employed a similar technique. In 1.16 and up, this potential conflict no longer exists. No guarantees how it behaves with mods.
Which items are supported?
Every vanilla item can appear in previews, and it will show item counts and durability bars as well. Vanilla potions and tipped arrows appear the proper color. Anything with a fully dynamic texture, like dyed leather armor, banners, or clocks, will appear as the default version. Enchanted items do not appear enchanted. Crossbows and elytra, which can have a different texture in some cases, appear properly.
LorenzoF06 ยท 65 points ยท Posted at 21:18:29 on January 1, 2019 ยท (Permalink)
If I add a tryashtar.shulker_preview/textures/block_sheet.png to my resource pack, it would work?
๐๏ธ tryashtar ยท 81 points ยท Posted at 21:31:04 on January 1, 2019 ยท (Permalink)
Yeah you could do that if you wanted to change what the preview icons look like. But a crucial thing to note is that each of the sprites in the grid have the top-left and bottom-right pixels at 1% opacity. If your replacement doesn't do that, things will break.
LorenzoF06 ยท 4 points ยท Posted at 10:04:20 on January 2, 2019 ยท (Permalink)
Oh. Ok
[deleted] ยท 2 points ยท Posted at 13:43:59 on January 2, 2019 ยท (Permalink)
I guess you could write a tool that generates the font page from a given resource pack
ImoutoAmmy ยท 1 points ยท Posted at 05:15:25 on June 5, 2019 ยท (Permalink)
Oh that would be super cool. I like the idea of this tool but editing something so specific sounds like a crazy amount of extra work, and I'm often changing my resource pack.
TomFOolery7 ยท 5 points ยท Posted at 02:01:30 on January 2, 2019 ยท (Permalink)
YES
n4ru ยท 2 points ยท Posted at 01:22:02 on May 23, 2019 ยท (Permalink)
Any chance this could be fixed to work in the nether/end? It breaks there and I get a bunch of empty NBT tags/space instead of the images.
๐๏ธ tryashtar ยท 1 points ยท Posted at 05:28:11 on May 23, 2019 ยท (Permalink)
Ah, I think that has to do with a workaround I did for a vanilla bug before it got patched. Thanks for the info, I might be able to take care of it in a week or so.
n4ru ยท 1 points ยท Posted at 07:54:24 on May 26, 2019 ยท (Permalink)
Found another issue.
โ
It seems that wither skulls are not properly parsed and it just "ignores" that spot. If that spot was empty, it would properly show a space there, instead it's as if the spot doesn't exist and the contents after it shift left.
๐๏ธ tryashtar ยท 1 points ยท Posted at 23:13:39 on May 29, 2019 ยท (Permalink)
Definitely plausible based on how the system works, but I can't seem to reproduce that one.
๐๏ธ tryashtar ยท 1 points ยท Posted at 23:15:58 on May 29, 2019 ยท (Permalink)
Thanks again, I have now fixed this. Same download link, just replace your pack with the new one.
One_Ring_To_Rule ยท 1 points ยท Posted at 14:09:20 on January 2, 2019 ยท (Permalink)
Can't a datapack contain a resource pack? That would be a bit better for downloading and installing purposes.
[deleted] ยท 2 points ยท Posted at 15:25:21 on January 2, 2019 ยท (Permalink)
It cannot, sadly
xxphantomxx77 ยท 1 points ยท Posted at 06:48:24 on January 7, 2019 ยท (Permalink)
I have an issue with this pack when I place the boxes down, open them, and pick them back up, the preview is just all black? Not sure how to fix this.
๐๏ธ tryashtar ยท 1 points ยท Posted at 07:32:26 on January 7, 2019 ยท (Permalink)
That would happen if the evaluation sign was removed somehow. What does this command output for you?
/data get block 29999979 1 9832xxphantomxx77 ยท 1 points ยท Posted at 20:10:31 on January 7, 2019 ยท (Permalink)
In red text it says "That position is not loaded".
๐๏ธ tryashtar ยท 1 points ยท Posted at 20:18:54 on January 7, 2019 ยท (Permalink)
Did you click text when the pack was first installed? It should have nagged you until the chunk was force-loaded. If it became unloaded somehow, just run this:
/forceload add 29999976 9832xxphantomxx77 ยท 1 points ยท Posted at 20:23:36 on January 7, 2019 ยท (Permalink)
Yeah when the pack was first installed I clicked it and it said it was finished and it was working. When I closed my game and restarted it later this issue happened. That command seems to have fixed it, thank you very much for getting back to me so fast!
xCurlyxTopx ยท 1 points ยท Posted at 16:47:20 on January 22, 2019 ยท (Permalink)
is this possible to be made into a modpack as well for an individuals use? this way others arent losing that "vanilla" feeling if they dont want to
yournaneatschicken ยท 1 points ยท Posted at 08:24:51 on January 2, 2019 ยท (Permalink)
Make a YouTube channel to show off this, although you start out small, try to promote it.
[deleted] ยท 6 points ยท Posted at 09:14:06 on January 2, 2019 ยท (Permalink)
[deleted]
DigiDuncan ยท 11 points ยท Posted at 09:53:08 on January 2, 2019 ยท (Permalink)
only 19.084 subscribers? Hope he hits 20 subscribers soon.
/s
[deleted] ยท 7 points ยท Posted at 15:28:40 on January 2, 2019 ยท (Permalink)
Ahh, the sweet torture that is nation-wise differences in grammar.
(In the US and likely elsewhere as well, comma is used for thousands whilst period is used for decimals. In other places, like Denmark for example, period is used for thousands and comma is used for decimals.)
TomFOolery7 ยท 0 points ยท Posted at 13:11:16 on January 2, 2019 ยท (Permalink)
What
Frickfries ยท 3 points ยท Posted at 09:59:10 on January 2, 2019 ยท (Permalink)
Well heโs gonna have 1 more now
yournaneatschicken ยท 1 points ยท Posted at 09:14:20 on January 2, 2019 ยท (Permalink)
Well you got me there
[deleted] ยท 0 points ยท Posted at 02:03:30 on January 2, 2019 ยท (Permalink)
Just messaging so I can find this in my comment history.
XygenSS ยท 27 points ยท Posted at 03:13:02 on January 2, 2019 ยท (Permalink)
Have you heard of the cutting-edge โSaveโ function?
[deleted] ยท 12 points ยท Posted at 03:16:13 on January 2, 2019 ยท (Permalink)
... No.
Roelof1337 ยท 2 points ยท Posted at 02:49:15 on January 6, 2019 ยท (Permalink)
Replying in case forget about it
MissLauralot ยท 2 points ยท Posted at 03:26:47 on January 2, 2019 ยท (Permalink)
You could also look at your upvoted posts.
[deleted] ยท 3 points ยท Posted at 03:28:39 on January 2, 2019 ยท (Permalink)
You can look at Upvoted posts!?! I'm bad at reddit.
MissLauralot ยท 2 points ยท Posted at 03:39:34 on January 2, 2019 ยท (Permalink)
reddit.com/u/<user>/upvoted
ulyssessword ยท 6 points ยท Posted at 08:44:56 on January 2, 2019 ยท (Permalink)
/u/me/upvoted
[deleted] ยท -9 points ยท Posted at 00:42:14 on January 2, 2019 ยท (Permalink)
Any way this could work in 1.14? Would really like to play with this in my world now.
QwertyuiopThePie ยท 17 points ยท Posted at 00:46:17 on January 2, 2019 ยท (Permalink)
Well, yes, he just said that it only works in the 1.14 snapshots.
[deleted] ยท -7 points ยท Posted at 01:42:30 on January 2, 2019 ยท (Permalink)
Not sure what you mean there. You said yes, as in yes there is a way, then you say what he said about version compatibility.
QwertyuiopThePie ยท 12 points ยท Posted at 01:43:23 on January 2, 2019 ยท (Permalink)
Because what he said was that it works in 1.14. Which is what you asked. There's no contradiction.
[deleted] ยท 2 points ยท Posted at 02:13:23 on January 2, 2019 ยท (Permalink)
Oh lol, I was asking if it could work in 1.13 haha. Typo sorry :D
QwertyuiopThePie ยท 5 points ยท Posted at 03:05:00 on January 2, 2019 ยท (Permalink)
Ah. It uses 1.14 features, so no, it would not.
[deleted] ยท 2 points ยท Posted at 03:13:02 on January 2, 2019 ยท (Permalink)
Out of curiosity, what sort of features would those be? If that's not too open ended of a question.
๐๏ธ tryashtar ยท 4 points ยท Posted at 04:31:27 on January 2, 2019 ยท (Permalink)
Most importantly the
/data modifycommand. Also block loot tables and/lootSimplySarc ยท 248 points ยท Posted at 21:11:20 on January 1, 2019 ยท (Permalink)
Welp, I'm stumped. No clue how that even conceivably works!
dmjab13 ยท 111 points ยท Posted at 00:47:03 on January 2, 2019 ยท (Permalink)
When even Sarc is confused you know it's good
121gigamatts ยท 75 points ยท Posted at 00:48:23 on January 2, 2019 ยท (Permalink)
I bet it uses armor stands. Sethbling is our last hope
Technomancer1672 ยท 16 points ยท Posted at 01:06:47 on January 2, 2019 ยท (Permalink)
It canโt be. Armor stands would show behind the inventory GUI.
121gigamatts ยท 60 points ยท Posted at 02:12:42 on January 2, 2019 ยท (Permalink)
I know. Itโs a joke, because Sethbling seems to use Armor Stands in everything he does
imNotFromFedExUFool ยท -1 points ยท Posted at 06:00:22 on January 2, 2019 ยท (Permalink)
r/woooosh
edit: dropped an o
dragonflame86 ยท 37 points ยท Posted at 01:26:07 on January 2, 2019 ยท (Permalink)
it uses unused unicode characters that are re-textured then put in the lore or name he explained it on the minecraft commands discord when he was making a thing related to kingdom hearts
PerfectionismTech ยท 10 points ยท Posted at 02:35:40 on January 2, 2019 ยท (Permalink)
Likely with a custom font, each character mapped to a block/item in a slot
VakiReddit ยท 187 points ยท Posted at 21:56:46 on January 1, 2019 ยท (Permalink)
Why isn't this in normal Minecraft smh
MushirMickeyJoe ยท 108 points ยท Posted at 23:15:48 on January 1, 2019 ยท (Permalink)
If it's going to be after OP's creation, they better get a cape for it.
VakiReddit ยท 76 points ยท Posted at 23:30:20 on January 1, 2019 ยท (Permalink)
Haha, no, there have been plenty of mods that are now in Minecraft where the original creators didn't get capes (better Sprint, animated player...) And I'm pretty sure another mod exists that adds this that came before this post
MushirMickeyJoe ยท 51 points ยท Posted at 23:46:44 on January 1, 2019 ยท (Permalink)
Sure, but the devs have never gotten around to it, and OP just showed that's it's literally already possible using nothing but what Minecraft offers.
Also the fact that Sliced Lime acknowledged this post might significantly increase the changes of us getting this feature in vanilla.
RedditSendit ยท 9 points ยท Posted at 05:33:47 on January 2, 2019 ยท (Permalink)
No one is arguing if it'll be added to vanilla, it would be silly for it not to be. The argument now is, will op get a cape for this or not?
Discuss!
[deleted] ยท 3 points ยท Posted at 13:56:05 on January 2, 2019 ยท (Permalink)
It's definitely a feat to achieve this in vanilla, but I don't think there's any reason to give him a cape.
OptimusAndrew ยท 3 points ยท Posted at 14:00:55 on January 2, 2019 ยท (Permalink)
Still, I think there should be something more for people whose fanmade content gets into the game.
Roelof1337 ยท 4 points ยท Posted at 02:52:51 on January 6, 2019 ยท (Permalink)
But capes are supposed to be rare. Can't give them to all the other people who did the exact same thing, albeit in different ways
JochCool ยท 11 points ยท Posted at 09:20:30 on January 2, 2019 ยท (Permalink)
The way OP has implemented it is definitely not how the devs will want to implement this. If you read his explanation, you'll see he used retextured letters on the tooltip to achieve this, and two thousand commands to detect what's in the shulker box. If you have full control over the code, it'll be much, much easier to just display the GUI.
Also, slicedlime never "acknowledged" this post, he just said he was impressed. The devs know that this exists as an idea and as a feature in mods, it's just that actually adding any feature into vanilla takes time and they're currently focussed on other things.
CornerHard ยท 9 points ยท Posted at 00:12:34 on January 3, 2019 ยท (Permalink)
Correct, this is a brilliant use of available tools, but we'd do it differently if it was part of the vanilla game. If you'd like to see this added to the base game, https://feedback.minecraft.net :)
ShebanotDoge ยท 7 points ยท Posted at 00:26:51 on January 2, 2019 ยท (Permalink)
What does better sprint do, and the players aren't very animated.
VakiReddit ยท 8 points ยท Posted at 00:28:31 on January 2, 2019 ยท (Permalink)
Better sprint made it so you can hold a button for sprinting instead of double tapping W, and I'm talking about the swimming in the animated player mod and how the items float
ShebanotDoge ยท 2 points ยท Posted at 00:31:11 on January 2, 2019 ยท (Permalink)
Ah, I didn't know that wasn't always the case, and that they just coppied the swimming animation.
TimoklesDev ยท 6 points ยท Posted at 04:09:49 on January 2, 2019 ยท (Permalink)
They didnโt just copy the animation. Heโs just saying the animation is similar.
FairlyUnknown ยท 5 points ยท Posted at 15:49:04 on January 2, 2019 ยท (Permalink)
I mean, how many ways can you animate a block feature swimming? lol
[deleted] ยท 3 points ยท Posted at 14:43:40 on January 2, 2019 ยท (Permalink)
I think it was Quark by Vazkii but there may be other mods that do that also.
PlNG ยท 1 points ยท Posted at 07:54:59 on January 2, 2019 ยท (Permalink)
shulkerbox viewer
[deleted] ยท 2 points ยท Posted at 09:06:10 on January 2, 2019 ยท (Permalink)
That's a mod. He did this using vanilla features only, which is much more impressive.
JPLangley ยท 3 points ยท Posted at 02:15:54 on January 2, 2019 ยท (Permalink)
No they shouldnโt lol. This has been done before.
FairlyUnknown ยท 0 points ยท Posted at 15:48:09 on January 2, 2019 ยท (Permalink)
Because Steve doesn't have X-Ray vision lol
DeyyuZ ยท 37 points ยท Posted at 21:55:20 on January 1, 2019 ยท (Permalink)
This is a good idea,didn't need to place every shulker box to search the correct box!
[deleted] ยท 34 points ยท Posted at 23:02:33 on January 1, 2019 ยท (Permalink)
That is super super super cool and useful! I love "quality of life" mods. Cheers mate
[deleted] ยท 32 points ยท Posted at 01:42:05 on January 2, 2019 ยท (Permalink)
Has anyone noticed the โ2019โ Xp?
Koala_eiO ยท 9 points ยท Posted at 11:31:50 on January 2, 2019 ยท (Permalink)
Is it the successor of 2001 XP?
Panda4994 ยท 30 points ยท Posted at 00:10:03 on January 2, 2019 ยท (Permalink)
Wow.
Even after reading and looking at how it works I'm still not sure I understood all concepts used. Respect!
That's like a level up from 2018 :-P
So just roughly: you use some loot table magic to detect when a shulker box is broken, use the new data command to get the inventory data and build a text component out of it and then that is rendered as graphics, because the resource pack changes the display of certain Unicode characters. Is that about right?
๐๏ธ tryashtar ยท 24 points ยท Posted at 00:49:31 on January 2, 2019 ยท (Permalink)
Yeah the text component building is right on!
Curiously enough, the shulker box loot table in the pack is completely unrelated to the fact that I'm modifying shulker box items.
In order to modify items in the player's inventory (any items, but specifically shulker boxes in this case), we need to copy them somewhere else. When a player's inventory contains unprocessed boxes, their items are copied to the global shulker box in the distant loaded chunk.
From there, we can read and modify the items (in this case, seeing which items are inside and summoning the entities that make up the final text component).
The loot table is the final step, copying the modified items back to the player. The loot table causes shulker boxes to burst like chests if you use a pickaxe with special NBT (i.e. it would never happen during normal gameplay). With
/loot, we can simulate using that hypothetical pickaxe to mine the box, and deposit the items back to the player.I have to thank AmberW and vdvman1 on the MinecraftCommands discord for pioneering some of these concepts (especially the negative space font that makes the "image-building" possible).
MissLauralot ยท 2 points ยท Posted at 03:30:30 on January 2, 2019 ยท (Permalink)*
Wait, are you actually modifying inventories? But you said it doesn't work with enchanted items. Sorry if I'm not understanding something.
Edit: Also, I'm looking at the 'process_item' folders. Have you sorted all items in the game by name length? Are you insane!?
๐๏ธ tryashtar ยท 9 points ยท Posted at 03:53:13 on January 2, 2019 ยท (Permalink)
Enchanted items work but they don't show the animated enchantment effect.
Yeah, the item names are sorted by length for optimization reasons. Instead of a mega-function with 900 items in it, we can add a length branch so it runs 30 or so in the main function, and 20 or so in the sub-function.
PaintTheFuture ยท 11 points ยท Posted at 22:04:08 on January 1, 2019 ยท (Permalink)
This is so good! How long did this take you to do?
CraftTV ยท 10 points ยท Posted at 22:00:38 on January 1, 2019 ยท (Permalink)
is there any way to make it show the shulker boxes lore and name with the preview as well all at once would be my dream.
Also great join.
๐๏ธ tryashtar ยท 13 points ยท Posted at 22:07:03 on January 1, 2019 ยท (Permalink)
As for name, I tried but ended up with the following options:
Unfortunately 1 and 2 just didn't look right, so no names in the preview. Of course it still shows in the block.
CraftTV ยท 3 points ยท Posted at 22:09:53 on January 1, 2019 ยท (Permalink)
Can you make a mock up of 1 in a gif to give me a better look how it looks Idk if its to much work or not figured I'd ask.
I wish you could just put the "name" or custom name in the preview instead of shulker box and the any lore Below the inventory preview but that's a pipe dream.
๐๏ธ tryashtar ยท 6 points ยท Posted at 22:18:27 on January 1, 2019 ยท (Permalink)
Yeah, here is what 1 looked like
CraftTV ยท 2 points ยท Posted at 02:41:22 on January 2, 2019 ยท (Permalink)
Dang theres no way ro raise rhat black box behind the preview slightly to see the name better and then have rhe preview always say shulker box just to clarify to new players?
Also currently if i used your datapack and named a shulker box would people be able to see its cusrom name anywhere beaides when already viewing it internally?
CraftTV ยท -2 points ยท Posted at 22:10:07 on January 1, 2019 ยท (Permalink)
Also please check your chat msgs.
StelianMiner ยท 6 points ยท Posted at 02:30:20 on January 2, 2019 ยท (Permalink)
That xp bar tho. Happy new year to you too!
jettzypher ยท 3 points ยท Posted at 23:35:46 on January 1, 2019 ยท (Permalink)
This is really, really cool. Trying to tell what's exactly in a shulker at a glance is such a pain. Thank you.
ViduzZz ยท 4 points ยท Posted at 11:51:22 on January 2, 2019 ยท (Permalink)
/u/xisuma What do you think about this on Hermitcraft server?
ClockwerkKaiser ยท 3 points ยท Posted at 15:42:49 on January 2, 2019 ยท (Permalink)
Why do I feel like someone would break it.
Someone who's name rhymes with Gumbo.
craft6886 ยท 15 points ยท Posted at 22:19:43 on January 1, 2019 ยท (Permalink)
Holy hell, Mojang pls.
Although if it were to make it into the game, I personally I think it should look more like the Shulker Box GUI texture from this pack by /u/LaputaMC
Image
EchoBladeMC ยท 5 points ยท Posted at 23:47:20 on January 1, 2019 ยท (Permalink)
Holy cow that's awesome looking! Where can I download this pack?
craft6886 ยท 5 points ยท Posted at 23:51:21 on January 1, 2019 ยท (Permalink)
Not sure how updated it is, but hereโs the page for it.
[deleted] ยท 3 points ยท Posted at 05:44:10 on January 2, 2019 ยท (Permalink)
woah dude, i love your ideas with the custom GUI textures. i really should update my resourcepack before 1.14 comes out..
[deleted] ยท 2 points ยท Posted at 05:45:00 on January 2, 2019 ยท (Permalink)
if anyone is interested in using the upper part of the texture (the shulker inventory only) just feel free to do so.
EchoBladeMC ยท 2 points ยท Posted at 00:08:14 on January 2, 2019 ยท (Permalink)
Thanks man, appreciate it. Have a happy new year!
[deleted] ยท 3 points ยท Posted at 02:54:26 on January 2, 2019 ยท (Permalink)
That wouldn't fit in with the vanilla textures at all. The hover-reveal is definitely better.
Wahw11 ยท 5 points ยท Posted at 23:43:56 on January 1, 2019 ยท (Permalink)
Mojang? Hellooooo?
[deleted] ยท 3 points ยท Posted at 07:20:16 on January 2, 2019 ยท (Permalink)
I just saw an ilmango video where he used a mod that does exactly this, but was disappointed to find that it was stuck in 1.12 because of forge. This is absolutely perfect, great work
[deleted] ยท 6 points ยท Posted at 23:54:59 on January 1, 2019 ยท (Permalink)
They need this to be put straight into vanilla
_Archilyte_ ยท 6 points ยท Posted at 22:19:58 on January 1, 2019 ยท (Permalink)
I think quark mod (available for 1.12 and 1.13) does this?
EuSouAFazenda ยท 9 points ยท Posted at 22:26:44 on January 1, 2019 ยท (Permalink)
Well yeah but this one isn't a mod
_Archilyte_ ยท 1 points ยท Posted at 22:27:49 on January 1, 2019 ยท (Permalink)
ik
[deleted] ยท 5 points ยท Posted at 23:24:34 on January 1, 2019 ยท (Permalink)*
Quark isn't available for 1.13 though.
QwertyuiopThePie ยท 2 points ยท Posted at 13:09:20 on January 2, 2019 ยท (Permalink)
Nor is this.
_Archilyte_ ยท -5 points ยท Posted at 23:25:41 on January 1, 2019 ยท (Permalink)
It is
[deleted] ยท 6 points ยท Posted at 23:28:29 on January 1, 2019 ยท (Permalink)
No, it is not. I checked their website.
_Archilyte_ ยท 5 points ยท Posted at 00:00:03 on January 2, 2019 ยท (Permalink)
Oh wait its still WIP
BotThatReddits ยท 5 points ยท Posted at 02:23:45 on January 2, 2019 ยท (Permalink)
Forge is not out for 1.13 yet. /u/vazkii can't update quark without that.
_Archilyte_ ยท 1 points ยท Posted at 02:37:55 on January 2, 2019 ยท (Permalink)
Rift mod loader. Sorry i cant provide link because i m on mobile right now
Hubry ยท 2 points ยท Posted at 14:59:43 on January 2, 2019 ยท (Permalink)
Rift is already passรฉ - Fabric, a 1.14 snapshot modding framework, is the cool thing now. Most people who modded with Rift have already moved on to Fabric.
_Archilyte_ ยท 1 points ยท Posted at 00:10:54 on January 3, 2019 ยท (Permalink)
Yeah that too
Zudexa ยท 2 points ยท Posted at 01:44:06 on January 2, 2019 ยท (Permalink)
This is the most useful thing I've seen done with data packs since I figured out I could resurrect my enchanted apple crafting recipe.
jubilantj ยท 2 points ยท Posted at 03:26:41 on January 2, 2019 ยท (Permalink)
I haven't played in a minute, can you put shulker boxes in shulker boxes?
OneHoop ยท 3 points ยท Posted at 16:01:46 on January 2, 2019 ยท (Permalink)
But uou can fill your enderchest with them. For a total of 27 chests of portable storage in 1 inventory spot.
KalHasWaffles ยท 1 points ยท Posted at 03:43:56 on January 2, 2019 ยท (Permalink)
no, that'd be a little too broken
[deleted] ยท 2 points ยท Posted at 05:34:49 on January 2, 2019 ยท (Permalink)
Nice reference to 2019
mincerafter42 ยท 2 points ยท Posted at 19:56:19 on January 2, 2019 ยท (Permalink)
Is there any limit to how many types of items/blocks can be displayed? In the resource pack, it looks like all the unicode characters you're assigning have a 4-digit hexadecimal code beginning with e. Can you only assign characters from e000 to efff, or can you go up as far as you want with e000 as the start?
๐๏ธ tryashtar ยท 2 points ยท Posted at 20:04:58 on January 2, 2019 ยท (Permalink)
Unicode defines a private use sector from E000 to F8FF (that's 6400). You could do more, but you'd be infringing on more legitimate characters.
timmythetincan ยท 2 points ยท Posted at 03:08:35 on January 3, 2019 ยท (Permalink)
Maybe a new feature Mojang can โborrow?โ :P
Tikolu43 ยท 3 points ยท Posted at 01:39:01 on January 2, 2019 ยท (Permalink)
Why isn't this in Minecraft?
Tobymaxgames ยท 2 points ยท Posted at 03:06:46 on January 2, 2019 ยท (Permalink)
quark.
TomFOolery7 ยท 2 points ยท Posted at 02:01:15 on January 2, 2019 ยท (Permalink)
YES
u/HelenAngel
We need this now
QwertyuiopThePie ยท 2 points ยท Posted at 13:10:04 on January 2, 2019 ยท (Permalink)
Wouldn't be the first time a Tryashtar concept made it into the game.
TomFOolery7 ยท 1 points ยท Posted at 13:10:35 on January 2, 2019 ยท (Permalink)
What what?
QwertyuiopThePie ยท 2 points ยท Posted at 13:11:13 on January 2, 2019 ยท (Permalink)
Are you familiar with /setblock?
Tryashtar made a video a while ago that was essentially responsible for it being added.
TomFOolery7 ยท 1 points ยท Posted at 14:13:08 on January 2, 2019 ยท (Permalink)
I am familiar with basic /setblock, like turning a log into cobblestone
QwertyuiopThePie ยท 2 points ยท Posted at 14:57:19 on January 2, 2019 ยท (Permalink)
I just realized, I have him mixed up with Texelelf. Oops.
TomFOolery7 ยท 1 points ยท Posted at 14:58:28 on January 2, 2019 ยท (Permalink)
Oh. Eh, itโs fine, I havenโt heard of either, please explain.
QwertyuiopThePie ยท 3 points ยท Posted at 15:04:29 on January 2, 2019 ยท (Permalink)*
...Aaand I was getting Texelelf and Tryashtar mixed up with Trazlander. Basically, this video popularized a concept for a while where people were using falling sand as a sort of proto-setblock, which in turn led to the implementation of setblock. https://www.youtube.com/watch?v=Ox5dwSvDXYk
I really need to get my command-block-people-whose-names-start-with-T in order.
TomFOolery7 ยท 1 points ยท Posted at 15:10:37 on January 2, 2019 ยท (Permalink)
Jeez man with the mixed up. Would give silver if I could for the laugh.
Watched in 2x speed. Understood halfway or so through
I actually understand now, yay!
Ligands ยท 1 points ยท Posted at 00:14:42 on January 2, 2019 ยท (Permalink)
I would love to hear how this works, those functions are insane!
waptdragon3 ยท 1 points ยท Posted at 03:11:19 on January 2, 2019 ยท (Permalink)
This is amazing
[deleted] ยท 1 points ยท Posted at 03:43:35 on January 2, 2019 ยท (Permalink)
Yo dude thats awesome nice work
penny__ ยท 1 points ยท Posted at 04:07:07 on January 2, 2019 ยท (Permalink)
Amazing. I donโt play Minecraft much but great job man!
luis_reyesh ยท 1 points ยท Posted at 04:33:30 on January 2, 2019 ยท (Permalink)
The hero we needed
unword ยท 1 points ยท Posted at 04:55:59 on January 2, 2019 ยท (Permalink)
How does this man have over 2k exp levels?
InfiniteNexus ยท 1 points ยท Posted at 06:28:19 on January 2, 2019 ยท (Permalink)
they are exactly 2019, in reference to the new year. Probably done with a simple command
[deleted] ยท 1 points ยท Posted at 04:58:24 on January 2, 2019 ยท (Permalink)
Is there a version of this for 1.13.2?
[deleted] ยท 2 points ยท Posted at 09:15:22 on January 2, 2019 ยท (Permalink)
No, at least not using a datapack. There's a client side mod that does ecentially the same
Lorddirt ยท 1 points ยท Posted at 05:05:49 on January 2, 2019 ยท (Permalink)
I. NEED. THIS. IN. MY.
LIFEMINECRAFT WORLD. NOWNukeML ยท 1 points ยท Posted at 05:57:06 on January 2, 2019 ยท (Permalink)
Aaaand im still here discovering bugs with armour stands that completely stop my stuff from working
Lochcelious ยท 1 points ยท Posted at 05:59:33 on January 2, 2019 ยท (Permalink)
Can't wait for Mojang to add this!
Ntent ยท 1 points ยท Posted at 06:59:30 on January 2, 2019 ยท (Permalink)
Crazy thought but what if you could remove items from the shulker box by clicking on it, removing the need for placing it down. Would that even be possible to create?
RottenNoodle ยท 1 points ยท Posted at 07:00:36 on January 2, 2019 ยท (Permalink)
Omg I need this, link? Plz
LazloBibbins ยท 1 points ยท Posted at 08:07:50 on January 2, 2019 ยท (Permalink)
Why are your levels 2019
[deleted] ยท 1 points ยท Posted at 08:25:55 on January 2, 2019 ยท (Permalink)
So useful
Frickfries ยท 1 points ยท Posted at 09:54:45 on January 2, 2019 ยท (Permalink)
Pretty cool idea! I think that would fit in the game.
Craftymcfly ยท 1 points ยท Posted at 11:24:36 on January 2, 2019 ยท (Permalink)
I love it
Bowiemtl ยท 1 points ยท Posted at 11:44:46 on January 2, 2019 ยท (Permalink)
IโVE WANTED THIS FOR SO LONG!!!
vtol_ssto ยท 1 points ยท Posted at 12:12:57 on January 2, 2019 ยท (Permalink)
This needs to be a thing
TheFoxPlush ยท 1 points ยท Posted at 12:19:10 on January 2, 2019 ยท (Permalink)
Using that trick from your Kingdom Hearts video, uh? It looks really good! Congratulations doordonotashtar. :)
Dr_Joe_NH ยท 1 points ยท Posted at 12:27:40 on January 2, 2019 ยท (Permalink)
This is so cool!
MazeRunar ยท 1 points ยท Posted at 12:34:57 on January 2, 2019 ยท (Permalink)
Wtf!! Thats amazing good work!!
Arobazzz ยท 1 points ยท Posted at 14:02:38 on January 2, 2019 ยท (Permalink)
BURN THE WITCH
Cakeski ยท 1 points ยท Posted at 14:18:03 on January 2, 2019 ยท (Permalink)
Hey, that's pretty good.
RubyGehrin ยท 1 points ยท Posted at 14:24:34 on January 2, 2019 ยท (Permalink)
Isn't it an actual mod? It's called Shulker Box Viewer
PassyFox ยท 1 points ยท Posted at 10:07:56 on January 7, 2019 ยท (Permalink)
that is a mod yes and you would be needing forge or another program to run it, but most people hate to use those and rather stick to vanilla, which in case of these datapacks and textures it works perfectly!
[deleted] ยท 1 points ยท Posted at 14:41:14 on January 2, 2019 ยท (Permalink)
The Future is here
Noam_244 ยท 1 points ยท Posted at 17:38:22 on January 2, 2019 ยท (Permalink)
Never understood how people make that kinda stuff, but it's really cool
NukeML ยท 1 points ยท Posted at 18:35:41 on January 2, 2019 ยท (Permalink)
My guy why don't u post this onto the youtubes like u usually do
ddaenekas ยท 1 points ยท Posted at 18:42:15 on January 2, 2019 ยท (Permalink)
Would that cause serious lag if you have multiple boxes?
AskarRice ยท 1 points ยท Posted at 19:27:02 on January 2, 2019 ยท (Permalink)
I love it. Also nice 2019 xp bar
Toboe_Irbis ยท 1 points ยท Posted at 08:58:43 on January 3, 2019 ยท (Permalink)
This is great. So you check what item there is, add letter of it into tooltip. Then check amount or durability and add another letter to tooltip representing amount or durability on the same spot? All those letters are showing like mc items. Amazing. And you want to tell that at average there are 75 commands executed per slot? Wonder about more optimisation. :P
SnaveSutit ยท 1 points ยท Posted at 12:28:59 on January 3, 2019 ยท (Permalink)
I like the 2019 "Easter egg" u got there
Frickfries ยท 1 points ยท Posted at 10:09:34 on January 8, 2019 ยท (Permalink)
Your YouTube channel is the best
CadenAC ยท 1 points ยท Posted at 23:22:59 on February 12, 2019 ยท (Permalink)
How possible do you think something like this could be achieved but with maps instead of shulker boxes?
๐๏ธ tryashtar ยท 3 points ยท Posted at 23:53:10 on February 12, 2019 ยท (Permalink)
That was my initial idea, but ultimately I found it to be infeasible.
Mainly because there are a vast number of map colors, and we would need to reserve one character code per color per row, and maps have 128 rows.
That swiftly eliminates almost all private use character codes. We can improve on it a bit by utilizing multiple lore lines to cut down on the number of row offsets required, and potentially reduce color space by drawing transparent pixels on top of each other, but that technique definitely escapes me.
Furthermore, finding the actual color of a block column is fairly difficult, since some are skipped and blocks affect the colors of their nearby neighbors. In addition we have no way of directly accessing the bounds of the map in the first place, since the map item itself just stores a reference to a map file.
It would require noticing when a player creates a map, and I'd have to duplicate whatever logic the game uses to determine the bounds and when to fill in pixels as you explore.
All in all, way too many nuances that in my opinion are a distraction from something more elegant like an inventory.
[deleted] ยท 1 points ยท Posted at 14:32:17 on April 4, 2019 ยท (Permalink)
My game crashes every time I look at a box in the latest snapshot...
๐๏ธ tryashtar ยท 1 points ยท Posted at 14:37:53 on April 4, 2019 ยท (Permalink)
Did it work before, or is this the first time you've tried? I'm aware that some graphics cards crash for all TTFs is Minecraft, this included.
[deleted] ยท 1 points ยท Posted at 14:38:56 on April 4, 2019 ยท (Permalink)
First time. I'm on a notebook with Intel integrated 620.
Scamper09 ยท 1 points ยท Posted at 14:31:59 on April 14, 2019 ยท (Permalink)
Could this be done with maps too? That would be an amazing addition
Unniversumi ยท 1 points ยท Posted at 15:07:50 on May 14, 2019 ยท (Permalink)
the items show up just fine in the preview, but the background does not.
[deleted] ยท 1 points ยท Posted at 23:14:38 on May 28, 2019 ยท (Permalink)
[deleted]
๐๏ธ tryashtar ยท 1 points ยท Posted at 23:17:10 on May 29, 2019 ยท (Permalink)
The current download link does work in 1.14.2, so you can redownload and replace the pack from there if you'd like.
You can uninstall just by deleting the data pack, or
/datapack disableit. Any existing modified boxes will keep their preview until placed and broken again.Truckpipe ยท 1 points ยท Posted at 00:18:20 on June 1, 2019 ยท (Permalink)
I really like this datapack. We have tried it in 1.14.2 and it is working fine on our server, when on it's own. I have tried to use it along with OptiFine 1.14.2 HD U F1 pre6 installed and it allows the items in the preview to be skewed out of alignment. Could you perhaps look at this? I know Optifine is not in it's final form yet for 1.14.2. so this may be worry for nothing. Illustrations on our server website: https://www.lyfcraftmc.com/optifine/ (#ICan'tWriteCodeAtAll)
๐๏ธ tryashtar ยท 1 points ยท Posted at 05:57:47 on June 1, 2019 ยท (Permalink)
This is why I don't like Optifine :(
Thanks for letting me know about this. I looked into it, and apparently it's due to a little hack I'm doing with transparent pixels to make sure items are all the same width. Vanilla is happy with 1/255 opacity to prevent cropping, but Optifine requires 18/255 apparently.
Fortunately, that is an extremely easy fix on my end. I made the change and it seems to work in both vanilla and with Optifine. All you have to do is redownload the resource pack, no changes were made to the data pack.
Truckpipe ยท 1 points ยท Posted at 06:02:54 on June 1, 2019 ยท (Permalink)
I am completely amazed that you were able to act on this so quickly. I use Optifine for my lower performance machine and to utilize the Dramatic Skies resource pack. Thank you so much for the fix. Very much appreciated.
Truckpipe ยท 1 points ยท Posted at 06:30:13 on June 1, 2019 ยท (Permalink)*
I hope this doen't sound like a complaint,, but they are not displaying as your original tool tip intended. I can see the Shulker name and the NBT screen. The contents are displaying along side the the NBT screen? https://imgur.com/a/2e9W8aO . Sorry to give you another problem. If they line up on the NBT screen it would be cool to see the box name.
โ
I put in both the previous resource pack and the revised pack and together they seem to work fine.
https://imgur.com/a/lRErcIZ thank you again for your attention and effort. This is a pack my whole server is really enjoying. Lyfcraft thanks you!
๐๏ธ tryashtar ยท 2 points ยท Posted at 19:17:35 on June 1, 2019 ยท (Permalink)
Glad to help, and glad to hear you got it working again. I have been silently updating the data pack over the last few months, so depending on when you installed it, you might be able to redownload it so you don't need both resource packs. But hey, if it works, it works.
djtravz ยท 1 points ยท Posted at 16:09:12 on June 16, 2019 ยท (Permalink)
Is there any way that I would be able to edit the pack so that force loading is not required and the needed blocks are just placed within the spawn chunks?
I'm trying to get this to work on realms, but it doesn't support force loading.
๐๏ธ tryashtar ยท 1 points ยท Posted at 20:36:59 on June 16, 2019 ยท (Permalink)
Ah, thanks for mentioning this. I have now updated the pack so that it supports two install options -- one for the forceloaded chunk and one for spawn chunks.
I don't own a realm so I can't test it, but it even works in cheat-free survival now, so it should definitely work for you.
https://www.mediafire.com/file/xyqhtk6i34dsqpb/Shulker_Preview_Data_Pack.zip/file
Same download link, please let me know if this works! :)
[deleted] ยท 1 points ยท Posted at 22:44:11 on June 23, 2019 ยท (Permalink)*
[deleted]
๐๏ธ tryashtar ยท 1 points ยท Posted at 00:51:52 on June 24, 2019 ยท (Permalink)
I need more details than that in order to help you
[deleted] ยท 1 points ยท Posted at 00:53:18 on June 24, 2019 ยท (Permalink)*
[deleted]
๐๏ธ tryashtar ยท 1 points ยท Posted at 01:22:24 on June 24, 2019 ยท (Permalink)
Yes, you need both. The data pack should be put on the server
TheRealCCHD ยท 1 points ยท Posted at 20:44:53 on January 1, 2019 ยท (Permalink)
How did you even do that?
[deleted] ยท 1 points ยท Posted at 23:23:27 on January 1, 2019 ยท (Permalink)
I know, right? Amazing.
devonlyle ยท 1 points ยท Posted at 02:29:59 on January 2, 2019 ยท (Permalink)
If only this worked in 1.13.2
DasMeHoe ยท 1 points ยท Posted at 03:21:01 on January 2, 2019 ยท (Permalink)
PLEASE GOD @MOJANG
Phosphorjr ยท 1 points ยท Posted at 07:59:21 on January 2, 2019 ยท (Permalink)
The devs need to make this an actual feature in 1.15
MarijusBau ยท 0 points ยท Posted at 10:08:36 on January 2, 2019 ยท (Permalink)
I saw Logdotzip use this
[deleted] ยท -1 points ยท Posted at 20:41:56 on January 1, 2019 ยท (Permalink)
[deleted]
Tuckertcs ยท 4 points ยท Posted at 21:57:32 on January 1, 2019 ยท (Permalink)
Thatโs...not how that works.
Chaone_ ยท -2 points ยท Posted at 22:26:09 on January 1, 2019 ยท (Permalink)
I mean like I would want to do this on a server so I don't have to open up shulker boxes every time I get one.
Tuckertcs ยท 2 points ยท Posted at 22:27:21 on January 1, 2019 ยท (Permalink)
But it wouldnโt work. Youโre asking for something that surpasses the limitations of a resource pack. I mean why not just ask for mods to be inside a resource pack while youโre at it. If you see what I mean.
nachog2003 ยท 1 points ยท Posted at 08:35:31 on January 2, 2019 ยท (Permalink)
You'd have to open them anyway to take out the items.
[deleted] ยท 0 points ยท Posted at 02:15:19 on January 3, 2019 ยท (Permalink)
Quark mod?
[deleted] ยท -10 points ยท Posted at 21:54:09 on January 1, 2019 ยท (Permalink)
be careful this could be counted as peeking resulting in a ban on a server
๐๏ธ tryashtar ยท 9 points ยท Posted at 22:02:11 on January 1, 2019 ยท (Permalink)
If the server owner lets you install a data pack I don't think they'll mind
[deleted] ยท 1 points ยท Posted at 22:03:32 on January 1, 2019 ยท (Permalink)
Sorry, i type before think. thought data packs work like texture packs
XelNigma ยท 1 points ยท Posted at 14:10:22 on January 2, 2019 ยท (Permalink)
I dont play minecraft online, can you explain to me this "peeking" rule?
I hope its not as dumb as I think it is.