A closed trapped chest still gives off a redstone signal of 1 on realms.
I have been making a map that uses trapped chests for a GUI screen through command blocks on a realm. Everything seemed to be working fine a week ago but suddenly the commands were no longer being activated by opening the chests because they were being powered already by the trapped chest while it was closed. A quick look in the bug tracker showed that this might have been an old issue that was resolved once before but it didn't specify that it was on realms.
2021-06-08, 05:56 PM
2021-07-23, 06:29 PM
2021-07-23, 06:29 PM
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