after teleporting high at 160 render distance world render breaks completly
the game acts up when the render module is stressed
its not device related i render 20 chunks per second
i have never seen it break like this even the sky was messed up
basicly set ur render distance to a high number mine is 160
then fall from y=3000 or the place were it supasses ur render distance
and you get this photo bellow
do not put this as duplicate this is a different render bug
bug report MCPE-99880 is when you are rendering far distancing from a high place
this bug is the effects of getting out of the render distance and rushing back in falling from a high y value
2020-09-13, 02:17 AM
2021-06-17, 04:00 PM
2021-06-17, 04:00 PM
0
0
-