Mojira Archive
MCPE-95941

Boat completely desyncs client and server side

Example case 1: Underwater boats

  1. Place boats underwater;
  2. They stay in place, they don't float to the surface like they used to;
  3. If you try to enter the boat, it seems to not work at first. However, it still functions like a normal boat would. Although you can still move around, the boat is your real position. Watch the attached video.

Example case 2: Lead

  1. Place a boat anywhere;
  2. Use a lead on it and try to move it;
  3. It stays in the same place. The lead never breaks even though the player seems to be far from the boat.

Notes: Relogging causes all boats to appear in the correct location.

Fixed

[Mod] LateLag

2020-08-13, 03:58 AM

2020-09-10, 10:31 PM

2020-09-10, 10:31 PM

4

4

Confirmed

395292

1.16.100.54 Beta, 1.16.100.53 Beta, 1.16.100.51 Beta

1.16.100.55 Beta