Bow Texture in anything over 16x is bugged when holded by a skeleton
When you create a bow texture for anything over 16x and a skeleton holding that bow is glitched.
I changed the vanilla texture of bow from 16x to 32x / 256x / 512x it was always bugged tried texture packs over 16x.. It was still showing the same glitched bow
2020-08-11, 12:49 PM
2020-08-11, 02:04 PM
2020-08-11, 02:04 PM
0
0
-