Skeleton rendering problem with high quality bow texture
Applying a 16x16 or higher bow texture causes issues with skeleton bow rendering. The image is an example of a rendering issue that occurs when you apply a 128x128 bow texture. This issue also occurs on armor stands and strays.
2020-08-08, 02:54 PM
2020-08-09, 08:42 AM
2020-08-08, 07:32 PM
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