Skeletons keep arrows charged when they lose sight of the player
Steps to reproduce
- /summon skeleton
- /effect @e[type=skeleton] fire_resistance 10000 (so that it doesn't burn up in the day)
- /gamemode s
- Let the skeleton shoot once, then run away before it can shoot again
- Wait for the skeleton to catch up
→
The skeleton instantly shoots again when it is within range
When skeletons lose sight of a player they keep their arrows charged, but they fire instantly when they see another target