Mojira Archive
MCPE-8560

Slime spawners do not function outside areas that spawn slimes naturally

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for locational spawn requirements to be overridden by the spawners when checking spawning conditions.

Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk, and is the only one of the three to spawn slimes.

Linked Issues

Attachments1

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Katten

Comments13

Duplicate of MCPE-8248. Because of same reasons spawners not spawn them on peaceful like spawn eggs. They works ok on Normal Difficulty setting.

@Mustafa Alperen SEKİ, I was not referring to the spawning of baby slimes (see MCPE-7996), rather, the issue of the spawner's failure to override location-related requirements.

Does this bug still appear in 0.12.1? If so please respond.

Confirmed to effect 0.12.1 on iPhone 6 Plus (iOS 9.0).

I'm fairly sure this is an intended feature, the spawner needs to be placed inside a slime chunk <level 39.

Does this bug still appear in 0.12.2? If so please respond.

Comfirm on iPad 4
iOS 9.1. Affects version 0.13.0 and since 0.11.0 for my device.

Reported to VSO: 30756

may need to conduct further testing but appears to affect 0.15.10

I can't reproduce in 1.0.0 please comment if it still happens for you.

This is still an issue on the java edition. I don't know why it has not been fixed there yet.

History25

Katten
Katten
Katten
Katten

Changed description:

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for data regarding chunk requirements to be forgone by the spawners when deciding if slimes can be placed.

0

Tested in creative mode using the 'flat' and 'infinite' worlds types, with both difficulty options.
0Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk- this is the only one of the three to spawn slimes.

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for the spawner to override location-related requi.

0

Tested in creative mode using the 'flat' and 'infinite' worlds types, with both difficulty options.
0Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk- this is the only one of the three to spawn slimes.

Katten

Changed description:

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for the spawner to override location-related requi.

0

Tested in creative mode using the 'flat' and 'infinite' worlds types, with both difficulty options.
0Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk- this is the only one of the three to spawn slimes.

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for data regarding chunk requirements to be forgone by the spawners when deciding if slimes can be placed.

0

Tested in creative mode using the 'flat' and 'infinite' worlds types, with both difficulty options.
0Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk- this is the only one of the three to spawn slimes.

Katten

Added affects versions: 0.11.0 Beta 14 0.11.0 0.11.1

Katten

Added affects versions: 0.12.1

HyperCamel

Added labels: awaiting_confirmation

Removed labels:

Katten

Added affects versions: 0.12.2

Katten

Added affects versions: 0.13.0

Katten

Added affects versions: 0.14.0

Katten

Changed description:

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for data regarding chunk requirements to be forgone by the spawners when deciding if slimes can be placed.

0

Tested in creative mode using the 'flat' and 'infinite' worlds types, with both difficulty options.
0Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk- this is the only one of the three to spawn slimes.

If a monster spawner is set to spawn slimes, it will fail unless located in a swamp biome or slime chunk. I expected for locational spawn requirements to be overridden by the spawners when checking spawning conditions.

0

Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk, and is the only one of the three to spawn slimes.0Shown is a group of monster spawners in a flat world. A single cage was placed in a slime chunk- this is the only one of the three to spawn slimes.

Katten

Added affects versions: 0.14.1

kaleb418

Added affects versions: 0.14.3

Katten

Added affects versions: 0.15.0 Beta build 2

[Mojang] Mega_Spud (Jay Wells)

Added affects versions: 0.15.1 Beta 1

[Mojang] Mega_Spud (Jay Wells)

Added affects versions: 0.15.3 0.15.2 0.15.1

[Mojang] Mega_Spud (Jay Wells)

Added labels:

Removed labels: awaiting_confirmation

[Mojang] Mega_Spud (Jay Wells)

Confirmation Status: UnconfirmedConfirmed

[Mojang] Adrian Östergård

Added affects versions: 0.15.7

[Mojang] Mega_Spud (Jay Wells)
[Mojang] Mega_Spud (Jay Wells)

Added affects versions: 0.16.0

[MCPE Mod] Dr.Awesome4333

Resolution: UnresolvedFixed

Added affects versions: 1.0.0

Fixed
Katten
2
8
Confirmed
0.10.4 - 0.16.00.10.4 0.11.0 0.11.0 Beta 14 0.11.1 0.12.1 0.12.2 0.13.0 0.14.0 0.14.1 0.14.3 0.15.0 Beta build 2 0.15.1 Beta 1 0.15.1 0.15.2 0.15.3 0.15.7 0.16.0
1.0.0