Mob pathfinding considers the void to be a solid platform
When pathfinding, the mob AI does not take in to account the void as a fall.
To reproduce, lead a mob towards you by any method (shown with angry pigmans chasing the player), with a hole into the void intersecting their path. They should walk into the hole as though the void were a solid platform.
Tested using the 'flat' world type in creative mode, with mobs spawned via spawn eggs.
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Changed description:
When pathfinding, the mob AI does not take in to account the void as a fall.
0To reproduce, lead a mob towards you from across a hole into the void by any method (shown with angry pigmans chasing the player). They should walk into the hole as though the void were a solid platform.
Tested
When pathfinding, the mob AI does not take in to account the void as a fall.
0To reproduce, lead a mob towards you from across a hole into the void by any method (shown with angry pigmans chasing the player). They should walk into the hole as though the void were a solid platform.
Tested using the 'flat' world type
Changed description:
When pathfinding, the mob AI does not take in to account the void as a fall.
0To reproduce, lead a mob towards you
Tested using the 'flat' world type in creative mode, with mobs spawned via spawn eggs.
When pathfinding, the mob AI does not take in to account the void as a fall.
0To reproduce, lead a mob towards you by any method (shown with angry pigmans chasing the player)
Tested using the 'flat' world type in creative mode, with mobs spawned via spawn eggs.
Added affects versions: 0.11.0 Beta 10
Added Assignee: Daniel Wustenhoff
Added affects versions: 0.11.0 0.11.0 Beta 14
Added affects versions: 0.11.1
Resolution: Unresolved → Fixed
Added affects versions: 0.12.1 Pre-release

Confirmed on Samsung Galaxy Note 3. Android 5.0
0.11.0 Build 10
this issue might be related to this bug I reported: https://bugs.mojang.com/browse/MCPE-8758
and the very bottom of the void IS solid... idk why but currently u cant die at all on creative!