Lighting glitch when standing under a door
When standing in/under a door, torch, trap door, stairs, slab, ladder, vine, gate, wooden fence, two block tall vegetation, iron bar, glass pane, cobweb or sign with a block directly above it, the player and items you are holding turn dark (zero lighting).
Only happens if the block above is solid. Transparent and non solid blocks, (glass, slabs, stairs, chest....) have normal lighting.
In Build 14, this has been fixed, but only for stone fencing and paintings.
Linked Issues
is duplicated by15
Attachments4
Comments10
History34
Added labels: light lighting lighting_bug door
Added is duplicated by link: MCPE-8417Door Lighting BugDuplicate
Confirmation Status: Unconfirmed → Confirmed
Removed labels: light lighting lighting_bug door
Added affects versions: 0.11.0 Beta 2 0.11.0 Beta 1
Added Assignee: Daniel Wustenhoff
Added affects versions: 0.11.0 Beta 10
Added is duplicated by link: MCPE-8524Shadow/black color bug when player is crossing a door.Duplicate
Added affects versions: 0.11.0 Beta 13
Added affects versions: 0.11.0 Beta 14
Changed description:
When standing in/under a
Only happens if the block above
When standing in/under a
Only happens if the block above is solid. Transparent and non solid blocks, (glass, slabs, stairs, chest....) have normal lighting.
Changed description:
When standing in/under a torch, trap door, stairs, slab, ladder, vine, gate, wooden fence, two block tall vegetation, iron bar, glass pane, cobweb or sign with a block directly above it, the player and items you are holding turn dark (zero lighting).
0Only happens if the block above is solid. Transparent and non solid blocks, (glass, slabs, stairs, chest....) have normal lighting.
In Build 14, this has been fixed, but only for doors, stone fencing and paintings.
Changed description:
When standing in/under a torch, trap door, stairs, slab, ladder, vine, gate, wooden fence, two block tall vegetation, iron bar, glass pane, cobweb or sign with a block directly above it, the player and items you are holding turn dark (zero lighting).
0Only happens if the block above is solid. Transparent and non solid blocks, (glass, slabs, stairs, chest....) have normal lighting.
0In Build 14, this has been fixed, but only for
When standing in/under a
Only happens if the block above is solid. Transparent and non solid blocks, (glass, slabs, stairs, chest....) have normal lighting.
0In Build 14, this has been fixed, but only for stone fencing and paintings.
Assignee: Daniel Wustenhoff →
tommo
Added is duplicated by link: MCPE-8751Doorways darken the playerDuplicate
Added relates to link: MCPE-8764Held block darkens when next to a torchDuplicate
Added affects versions: 0.11.0 Beta 2 0.11.0 Beta 1
Added affects versions: 0.11.0 Beta 9 0.11.0 Beta 10 0.11.0 Beta 13 0.11.0 Beta 14
Added is duplicated by link: MCPE-8827dark shade if you go on a torchDuplicate
Added is duplicated by link: MCPE-8832Extreme amount of shading entering a doorwayDuplicate
Added is duplicated by link: MCPE-8769When player is in low area Duplicate
Added is duplicated by link: MCPE-8869Player becoming black when going though open doorDuplicate
Added is duplicated by link: MCPE-8870Dark Player Texture Duplicate
Added is duplicated by link: MCPE-8873skins going black under doorsDuplicate
Added affects versions: 0.11.1
Added is duplicated by link: MCPE-8988Darkness color when going through a door or inside itDuplicate
Added is duplicated by link: MCPE-9008Player skin black inside doorDuplicate
Added is duplicated by link: MCPE-9028Player turns black when walking though a door/next to a fence/pane/iron barsDuplicate
Added is duplicated by link: MCPE-9112Minecart lighting issuesDuplicate
Added is duplicated by link: MCPE-9212The hand turns black(and the item you holding)Duplicate
Removed relates to link: MCPE-8764Held block darkens when next to a torchDuplicate
Added is duplicated by link: MCPE-8764Held block darkens when next to a torchDuplicate
Resolution: Unresolved → Fixed
Added affects versions: 0.12.1 Pre-release




This bug also occurs if the door is replaced with any of a trap door, fence, gate, glass panes, iron bars, vines, ladder, two block tall vegetation, sign, spiderweb or a torch that is placed directly beneath the block that is above the player's head.
Samsung Galaxy S4 (phone) Android 5.0.1 MCPE 0.11.0 build 10 (tested both creative and survival)
Confirmed for build 13.
Confirmed on build 14 ! (Under door)
Still on final 0.11.0 !
Confirmed on iOS 8.3. Also occurs with trap doors
Confirmed on Samsung Galaxy Note 3. Android 5.0
Confirmed on iPad Mini and iPad 2. iOS 8
Happens on paintings. Confirmed on 0.11.1
Back on 0.12.1 Build 7 :/ !!!!!
Confirmed on Lenovo A5500-HV Version 0.12.1 Beta 7.