Crash when collecting dropped (fallen?) red sand
After i installed 0.11.0 Beta 8, i encountered a cave on a small island and removed some of the sandstone ceiling with a pickaxe.
After two blocks, sand fell - and dropped (it was or became red sand. Thats interesting, as it was a rather normal biome - ocean all around, a smallish hilly island.I thought red sand would be mesa exclusive)
When collecting the fallen blocks, the game was force closed. Same happend after restarting the same world: The red sand items were still floating in front of me and collecting lead to another crash
Linked Issues
Comments2
History7
Added is duplicated by link: MCPE-8368After gravel fall on torch Game crashing without message when move closer.Duplicate
Confirmation Status: Unconfirmed → Confirmed
Added Assignee: Daniel Wustenhoff
Added relates to link: MCPE-8382When many gravel falls off the gameFixed
Resolution: Unresolved → Fixed
Added affects versions: 0.11.0 Beta 9
Confirmed for Android 4.1.2 Samsung GT-I8190 (Samsung Galaxy S3 Mini)
I have a world that does exactly this. In my case, it is gravel. When I load the world it immediately crashes. This happens 100% of the time on b9. Would it be useful for me to zip the world and send it in? Let me know.