Bug on world folder's name
Since MCPE 0.11.0 Build 1 when creating a world the folder's name is corrupted (example: "aCYAACtHAAA="). And this is really more difficult when you want to make a backup or sharing maps.
Comments7
History14
Added affects versions: 0.11.0 Beta 6 0.11.0 Beta 7
Added affects versions: 0.11.0 Beta 8
Added affects versions: 0.11.0 Beta 9
Added affects versions: 0.11.0 Beta 10
Added affects versions: 0.11.0 Beta 11
Added affects versions: 0.11.0 Beta 12
Added affects versions: 0.11.0 Beta 13
Added affects versions: 0.11.0 Beta 14
Added affects versions: 0.11.0
Added affects versions: 0.11.1
Resolution: Unresolved → Works As Intended
Inside each world folder is a 'levelname.txt' file with the name you gave it.
Yes but it was better on previous versions of MCPE when the world's name was directly on folder
Confirmed on Samsung Galaxy Note 3. Android 4.4.2.
You can rename the folders without any ill effects.
Edited:
Confirmed for 0.11.1 on iPhone 6 plus (iOS 8.3). Recently created a world with this issue.
"The name is now a base64 representation of the real name so you can have world names in any language. You can find the true name inside level name.txt"
quoted from shoghicp's reddit post.
https://www.reddit.com/r/MCPE/comments/34w1w6/minecraftworld_folder_names_in_011_beta_89/
MEQS_REVIEW
reason: it's really annoying to not be able to tell which world is which. The game already creates folders named after resource packs just fine, and those can be in any language (it works)