Clients food doesn't consume upon use
When a client on LAN eats, it doesn't consume the food eaten
Keeps happening in build 2
Linked Issues
Comments2
History12
Changed description:
When a client on LAN eats, it doesn't consume the food eaten
Keeps happening in build 2
Added Assignee: [Mojang] Shoghi Cervantes
Added affects versions: 0.11.0 Beta 2
Added is duplicated by link: MCPE-8318Eat foodDuplicate
Confirmation Status: Unconfirmed → Confirmed
Added affects versions: 0.11.0 Beta 5
Added is duplicated by link: MCPE-8451Client Player have infinite foodDuplicate
Added affects versions: 0.11.0 Beta 10
Added is duplicated by link: MCPE-8462Client Player have an infinite foodDuplicate
Resolution: Unresolved → Fixed
Added affects versions: 0.11.0 Beta 12
Does this still apply in beta build 2 of 0.11.0?
Yes, affects build 2 too