Arrows bounce off tamed dogs but not tamed cats
When I was shooting a wolf or a dog with bows and arrows, the arrow bounce off when the wolf or dog got hurt.
Comments19
History21
Resolution: Unresolved → Fixed
Added affects versions: 0.11.0
Confirmation Status: Unconfirmed → Confirmed
Added Assignee: Daniel Wustenhoff
Changed summary:
Added affects versions: 0.11.0 Beta 14
Removed affects versions: 0.11.0 Beta 14
Resolution: Fixed → Unresolved
Added affects versions: 0.11.0
Added affects versions: 0.12.3
Added affects versions: 0.13.0 Beta 1
Added affects versions: 0.13.0
Added affects versions: 0.14.0
Added affects versions: 0.14.1
Added affects versions: 0.15.0 Beta build 1 0.14.3
Resolution: Unresolved → Awaiting Response
Added affects versions: 0.15.4
Resolution: Awaiting Response → Unresolved
Added affects versions: 0.15.6
Added affects versions: 0.15.90.2
Resolution: Unresolved → Fixed
Added affects versions: 0.15.90.7
Fixed in 0.11 build 1
I have this bug in build 13 of 0.11.0 but only with dogs not wolves. The arrow bounces of after hitting the dog.I think you should reopen it. Im using galaxy note 2 GT-N7100 with Android 4.4.2.
Still present in build 14 of 0.11.0 but only with dogs.Please reopen it.
Still present in 0.11.0 alpha.
Confirmed on Samsung Galaxy S4 Android 5.0.1 MCPE 0.11.1.
Confirmed to affect 0.12.3 on iPhone 6 Plus (iOS 9.0.2).
This still affects 0.12.3 on Windows 10 Edition .
Doesn't happen to tamed ocelots (cats). Cat gets hurt and arrow disappears when it hits it. This is sort of strange since most of the other issues related to pets seem to affect both cats and dogs.
Still affects 0.13.0 build 1.My device is a Samsung Galaxy Note 2 GT-N7100.
This still affects build 5 0f 0.13.0. Only happens with tamed wolves.
Still affects 0.13.0 official release.
Still affects version 0.13.1 of MCPE.
Confirmed for 0.15.0. (Tested using Windows 10.)
Please respond and add the current version if you can reproduce this issue.
Confirmed for 0.15.4. (Tested on Windows 10.)
Reported to VSO: 29704
Reported for test and fix.
Confirmed for 0.15.90.2. (Tested on Pocket Edition.)
Appears to be fixed in 0.16.0 Beta Build 4 (AKA 0.15.90.7).