Paintings have a chance of dropping themselves when lowering render distances
I have a room full of paintings in my survival world, for some reason they keep randomly drop themselves as an item, which then despawns overtime, which makes me quite frustrated having to replace them again. Then I created a new creative world, hung some paintings, flew really far away until the paintings unload, turned down my render distance, then fly back.
What I expected to happened was:
The paintings should be still there
What actually happened was:
Some paintings dissappeared (when in survival they will drop themselves as an item)
How to reproduce:
1)Make sure your render distance is not the lowest (if it is, turn up a bit)
2)Start a new creative world
3)Hang some paintings on a wall
4)Fly backwards until you see the paintings dissappear (or unload)
5)Now turn down your render distance
6)Fly back to where the painting was, the paintings have a chance to disappear (if you're fast enough, you can see some paintings disappear right in front of your eyes)
Linked Issues
is duplicated by2
Attachments2
Comments13
History26
Added Assignee: Daniel Wustenhoff
Confirmation Status: Unconfirmed → Confirmed
Assignee: Daniel Wustenhoff →
tommo
Added relates to link: MCPE-8098Water and Lava disappear when switching view distancesFixed
Added relates to link: MCPE-8096Paintings keep disappearing moments after I place them.Cannot Reproduce
Added affects versions: 0.11.0 0.11.0 Beta 14
Added is duplicated by link: MCPE-7937my paintings are falling from the walls of my houseDuplicate
Added duplicates link: MCPE-7937my paintings are falling from the walls of my houseDuplicate
Added affects versions: 0.11.1
Added affects versions: 0.12.1 Pre-release 0.12.1 Beta 2 0.12.1 Beta 3
Resolution: Unresolved → Fixed
Added affects versions: 0.12.1
Resolution: Fixed → Unresolved
Removed duplicates link: MCPE-7937my paintings are falling from the walls of my houseDuplicate
Deleted comment:
Confirmed for 0.10.4 on iPhone 6 plus (iOS 8.2). Reproduced in creative using the 'flat' world type, by covering a 10x10 wall of spruce planks with paintings. I walked backwards until they were at the edge of my view distance, then lowered my view distance by one click. When walking back, the paintings began dissapearing as they came into my render distance.
Added labels: awaiting_confirmation
Added is duplicated by link: MCPE-11864Paintings Drop Off Walls When Not LoadedDuplicate
Added affects versions: 0.13.0
Added relates to link: MCPE-12909paintingsCannot Reproduce
Added labels: awaiting-confirmation
Removed labels: awaiting_confirmation
Resolution: Unresolved → Cannot Reproduce
Removed labels: awaiting-confirmation


I cant even. you're right.
Can anyone confirm on an android device?
Despite many attempts, I can't get this to reproduce on a Samsung Galaxy S4 android 4.4.2 running MCPE 0.10.5. Every try all the paintings remain where they are.
I've managed to reproduce here, I'll look into this. what worked here was lowering the view distance, and then just walking backwards whilst looking at the paintings, and you could see them pop off!
Confirmed on 0.11.1
Confirmed to effect 0.12.1 on iPhone 6 plus (iOS 8.4.1)
Cannot Confirm on Samsung Galaxy Note 5. Android 5.1.1 Version: 0.13.0
Does this bug still appear in 0.13.0? If so please respond.
Still affects 0.13.0
Device
Samsung galaxy tab 4
Android 5.0.1
still affects v0.13.1 alpha mcpe.
We had maps falling down from the wall multiple times in 0.14.0 Windows 10 Edition Beta.
I have not yet tried to reproduce.
Please confirm if this still affects 0.14.1
Now running 0.14.1 in Windows 10. I dont have the maps on the wall right now, but an item frame containinge a clock. It dropped itself. But a hopper I placed below collected the items. So yes, it still affects 0.14.1.
btw. a torch placed on the wall directly above the item frame dropped too.
This bug still exists in 0.15.0. Just had the item frame containing a clock being dropped together with a toch placed above