Chunks Missing In Older Map in Multiplayer
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one row of chunks in the east, five rows of chunks in the west, one row of chunks in the south and one chunk in the north.
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
I have attached a video demonstrating what I'm talking about.
How to Reproduce:
1) Download, unzip, and load the attached map file into the Minecraft games directory on iOS 8.1.x device running MCPE 0.10.4
2) Open map on device with "Local server multiplayer" enabled
3) Use second iOS device (with MCPE 0.10.4) to join the multiplayer game hosted on first iOS device
4) Use the server hosting device and walk to the West end of the map.
5) Use the non-hosting device and try to walk to the same location as the hosting device.
6) Observe the missing chunks.
A zipped version of my map file is attached.
Attachments2
Comments1
History20
Added labels: Multiplayer Chunks
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multiplayer mode. Please don't hesitate to contact me. I am a professional software developer.
0Thanks,
0Skip
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi
Thanks,
0Skip
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4)
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0Thanks,
0Skip
I have a survival map that I created and have been working on since v 7.x
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0Thanks,
0Skip
Device
Changed description:
I have a survival map that I created and have been working on since v 7.x
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0Thanks,
0Skip
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4)
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0Thanks,
0Skip
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one chunk in the east, five chunks in the west, one chunk in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
Thanks,
0Skip
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one chunk in the east, five chunks in the west, one chunk in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem
Added attachment:
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one chunk in the east, five chunks in the west, one chunk in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions
I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one chunk in the east, five chunks in the west, one chunk in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions https://bugs.mojang.com/browse/MCPE-7839?filter=-2#to
I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
A zipped version of my map file is attached.
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one chunk in the east, five chunks in the west, one chunk in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions https://bugs.mojang.com/browse/MCPE-7839?filter=-2#to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0A zipped version of my map file is attached.
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one chunk in the east, five chunks in the west, one chunk in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions
I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0A zipped version of my map file is attached.
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one
I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0A zipped version of my map file is attached.
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one row of chunks in the east, five rows of chunks in the west, one row of chunks in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0How to Reproduce:
1) Download, unzip, and load the attached map file into the Minecraft games directory on iOS 8.1.x device
A zipped version of my map file is attached.
Security Level: Minecraft - Public → Minecraft - Private
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one row of chunks in the east, five rows of chunks in the west, one row of chunks in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0How to Reproduce:
01) Download, unzip, and load the attached map file into the Minecraft games directory on iOS 8.1.x device
02) Open map on device with "Local server multiplayer" enabled
03) Use second iOS device
04) Use the server hosting device and walk to the West end of the map.
05) Use the non-hosting device and try to walk to the same location as the hosting device.
06) Observe the missing chunks.
A zipped version of my map file is attached.
Changed description:
I have a survival map that I created and have been working on since v 7.x. In multi-player mode on any version before 0.9.0, the map displays the same on the host and on any player who joins. In later versions (including 10.4) chunks at the edges of the map are viewable and "enter-able" by the host. But multi-server players cannot see or enter these chunk areas. Strangely enough, a multi-player player can mine blocks in the "missing" chunks from the adjacent available chunk. This happens with one row of chunks in the east, five rows of chunks in the west, one row of chunks in the south and one chunk in the north.
0I have tested this on several devices and used several MCPE versions to test. It is not hardware specific as far as I can tell. I also have the map saved in version 8.1 as well as the application itself in 8.1 for iOS that I can roll back to and test. I have confirmed that the map shows fine in 8.1 but when I upgrade the app on my devices to 0.9.0 or higher (including 10.4), the problem persists.
0I am perfectly happy helping your developers with this. I can send a video to demonstrate this problem and can help retest as well. Since I have "invested" more hours than I care to admit to, I'd love to resolve this issue. I designed my map to be used in multi-player mode. Please don't hesitate to contact me. I am a professional software developer.
0I have attached a video demonstrating what I'm talking about.
How to Reproduce:
01) Download, unzip, and load the attached map file into the Minecraft games directory on iOS 8.1.x device running MCPE 0.10.4
02) Open map on device with "Local server multiplayer" enabled
03) Use second iOS device (with MCPE 0.10.4) to join the multiplayer game hosted on first iOS device
04) Use the server hosting device and walk to the West end of the map.
05) Use the non-hosting device and try to walk to the same location as the hosting device.
06) Observe the missing chunks.
A zipped version of my map file is attached.
Added labels: chunks multiplayer
Removed labels: Multiplayer Chunks
Resolution: Unresolved → Cannot Reproduce
Cleaning old issues.