Minecarts move at a very slow speed and will pause. It moves slower than the players walking and/or running speed.
I have been working on a world for awhile with lots of stuff going on. I have found that certain areas of my world affect the speeds of a minecart. Some areas seem so bad that the minecart will pause on the tracks like a glitch or will just come to a stop even though its gone over plenty of powered rails. Whats weird is that when the minecart pauses the player does not and you can still move around. I have also tested the minecart moving with the player not in it and it still moves slow and pauses (slower than player walking/running speed). While the minecart glitches and/or pauses my player still moves (walks/runs) and does no glitch. This makes me think that the minecart rails that are programmed in the game have bugs. Can I get an explanation to why this is happening?
I also don't know the correct "Affects Version" that is asked above.
Thanks in Advance
2020-04-26, 07:44 PM
2021-10-23, 07:52 PM
2021-03-22, 11:35 AM
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