Walking animations of certain entities plays too fast
The bug
Certain mob walking animations play much too fast compared to their java counterparts. This issue is like caused by MCPE-108385.
Affected Entities (List may be incomplete):
- All types of skeleton
- Creeper
- Pig
- Iron Golem (see
MCPE-88245) - Villager
- Wandering Trader
- Cave Spider/Spider
- Zombified Piglin
- Sheep
- Chicken
How to reproduce:
1. Spawn any of the affected mobs
2. Watch it walk
→
Their walking animations are way too fast and the limbs have extreme angles
2020-04-20, 05:17 PM
2024-10-16, 01:17 PM
22
11
424001
1.21.20.21 Preview - 1.21.1 Hotfix
1.21.20.21 Preview, 1.17.20.20 Beta, 1.16.220.50 Beta, 1.16.210.54 Beta, 1.16.30.57 RTX Beta, 1.16.200.55 Beta, 1.16.100.60 Beta, 1.16.30.53 RTX Beta, 1.15.0.8 RTX Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.14.60 Hotfix, 1.16.0, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.201 Hotfix, 1.17.2 Hotfix, 1.18.31, 1.19.30, 1.19.63, 1.20.50.22 Preview, 1.20.50.21 Preview, 1.20.40, 1.20.73 Hotfix, 1.21.1 Hotfix
-