Ray tracing render distance wont stay the same after I exit a world.
I have no idea if this is a feature that I supposed to be in the game, but I will report it just in case. Whenever I leave a world on the RTX beta, my ray tracing render distance won't save. Every time I go onto a world I must set it to the desired amount. If this is not a bug, perhaps it could become a feature to save ray tracing render distance in the future.
2020-04-20, 06:42 AM
2020-04-21, 07:24 PM
2020-04-21, 07:24 PM
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