Mojira Archive
MCPE-69399

Minecraft RTX Beta - Temples and Totems Shader Errors?

I had created a Totems and Temples RTX World, I had loaded others previously with only invisible blocks/Missing textures occasionally however, after creating this world it was about 1 Minute into gameplay that I would increase the Maximum Chunk render distance from 0/4 to 1/4 (Which I had done with all the other worlds with RTX with nothing like this happening), when all of a sudden this pink colour started to run through the screen. It would sort of clear up when I would turn the character but it would just come back. I ran around for a little while (Whilst recording) to see what would happen in different areas and things went a even weirder after going into the water and coming back out. Admin, Please email me if you require the video.

Incomplete

Tom Torpy

2020-04-16, 10:55 PM

2020-11-26, 04:31 PM

2020-11-26, 04:31 PM

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Community Consensus

343117

RTX, bleed, color, pink, render-distance, rendering, shaders, windows-10

1.15.0.8 RTX Beta

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