Mojira Archive
MCPE-66385

Thrown projectiles are too large and mirrored horizontally

Most 2D actors are scaled incorrectly:

Entity Current scale Correct scale
Bottle o' Enchanting 1.0 0.5
Dragon Fireball 2.0 2.0
Egg 1.0 0.5
Ender Pearl 1.0 0.5
Experience Orb 0.3 0.3
Eye of Ender 1.0 0.5
Fireball 2.0 1.5
Ice Bomb (Education) 1.0 0.5
Lingering Potion 1.0 0.5
Small Fireball 0.5 0.375
Snowball 1.0 0.5
Splash Potion 1.0 0.5

All the actors that use the geometry.item_sprite model are also mirrored, which messes up the shading as well. This is caused by the fact that the model is set to apply the item's texture on all faces instead of just the southern one.

1.14

1.16