Furnace ignores item type (wood/coal)
Placing a Birch Log into a furnace while having normal logs in your inventory will not decrement the number of Birch Logs from your inventory. Removing the Birch Log while having another type of Log in your inventory will also remove one normal log and increment the number of Birch Logs.
I have 7 Birch Logs and 5 Normal logs. I place 1 Birch Log into the furnace. My personal inventory reflects no change; I still have 7 Birch Logs and 5 Normal Logs. Removing the Birch Log from the top slot of the Furnace removes 1 Normal Log from my inventory, and increases my Birch Logs by 1. Transversly, placing 1 Normal Log into the top slot of the furnace works as one would expect. 1 Normal Log is taken from my inventory. When removing the Normal Log from the top slot of the Furnace, is it successfully placed back into my Inventory.
Linked Issues
is duplicated by12
Attachments2
Comments17
History38
Added is duplicated by link: MCPE-398You can change in Furnace the wood or coal typeDuplicate
Added is duplicated by link: MCPE-760Logs on FurnaceDuplicate
Added affects versions: 0.5.0
Added is duplicated by link: MCPE-230Wood and Furnace ProblemDuplicate
Added is duplicated by link: MCPE-846Transfering WoodDuplicate
Added is duplicated by link: MCPE-1584Transform wood into other types of wood via furnace. Duplicate
Added is duplicated by link: MCPE-2002Conversion Duplicate
Added Confirmation Status: Community Consensus
Added is duplicated by link: MCPE-2206Wood glitch.Duplicate
Added relates to link: MCPE-38Adding to furnace does not decrement inventoryFixed
Added is duplicated by link: MCPE-2299Log types are interchangeable in a furnaceDuplicate
Added is duplicated by link: MCPE-4156Incorrect wood inserted into furnaceDuplicate
Added affects versions: 0.7.4
Added affects versions: 0.7.5
Added is duplicated by link: MCPE-5328Furnace mistakes woods!Duplicate
Added is duplicated by link: MCPE-4933Charcoal and coal furnaceDuplicate
Removed relates to link: MCPE-38Adding to furnace does not decrement inventoryFixed
Resolution: Unresolved → Invalid
Resolution: Invalid → Unresolved
Resolution: Unresolved → Fixed
Resolution: Fixed → Unresolved
Resolution: Unresolved → Cannot Reproduce
Added is blocked by link: MCPE-8021Coal to charcoalDuplicate
Added is duplicated by link: MCPE-8021Coal to charcoalDuplicate
Removed is blocked by link: MCPE-8021Coal to charcoalDuplicate
Removed labels: log


Please provide a (to the point) summary of your problem. Avoid one worded summaries and things like "help!!!".
I understood....
So, if you have two types of blocks, and when you select one wood to be burned in the furnace, the type of wood will be selected randomly, like for example, if i select the brown wood, sometimes it selects the birch wood...
When you have for example: 15 Birch Wood logs and 15 Oak Wood logs, you can make it all Birch Wood logs, or Oak Wood logs.
Click the furnace. Hold your finger on the type of wood you want to duplicate so you put everything in the furnace, and boom, all your logs are now the logs you put in the furnace! (The birch wood is gone, it merged with the normal wood).
From my old bug report: https://mojang.atlassian.net/browse/MCPE-846
I can confirm that as of 0.61 on Android that this bug still exists.
It is also worth mentioning that the linked bug,
MCPE-398also still exists in "changing" the type of fuel, so even though it's resolved, some type of bug still exists.How it works for me is the following:
Coal/Charcoal transmute:
I believe this works both ways. It only matters whatever the FIRST fuel to go in was.
Wood bug(s):
I hope this is detailed enough to reproduce easily.
Still an issue as of 0.7.1. Please edit in order to indicate this.
Is this still a concern in the current Minecraft version 0.7.4 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Still an issue as of 0.7.4.
Still an issue as of v0.7.5 alpha.
Now fixed in the 0.8.x versiosn
No it isn't fixed. The Coal/Charcoal Transmute that I describe in my comment above from 0.61 on Android still exists on 0.8.1 on Android. I just tested it 2 minutes ago, where charcoal goes into the slot that was 100% coal and "becomes" part of the stack of coal. As does the wood transmute I describe.
Weird, because i tested in on my iPod Touch 5g, and the furnace works well. so, if you are saying that isnt fixed for Android yet, this issue has to be reopenned and you have to update the affected versions. Sorry Kevin
No need to be sorry. You're reporting your experience honestly.
Test the procedure I gave in my post from the 30th of May above. It's easier to follow/verify, with explicit steps.
This is still an issue as of version 0.8.3 alpha.
I tested this literally 5 minutes ago on my Samsung galaxy note 2 running Android 4.3.
Put birch logs as the ingredient in a furnace (top slot), then click oak logs. An oak log will be removed from your inventory and a birch log will be added to the ingredient slot of the furnace.
Shh dont tell them. this bug is good now we dont have to worry about collecting them individually. This bug is good for making a mansion faster.
Cleaning up all the old issues - please reply if this affects 0.9.3.
Can confirm for 0.10.4 on iPhone 6 plus (iOS 8.1.3). Explanation: items can added to a fuel slot already containing a different fuel, as long as both fuels have the same decimal value. For example, charcoal (DV 263:1) will convert to coal (DV 263:0) if placed in a fuel slot already containing coal.
I have tested this with coal/charcoal, oak/jungle/spruce/birch logs, acacia/dark oak logs, and all fences and saplings.
This has actually been fixed in 0.11 the same problem occurred with wood. we now check for item-data.