Mojira Archive
MCPE-65298

Player/world jitters at high X/Z coordinates

Hello,

At X/Z 131072

At X/Z 262144

At X/Z 524288

While just mindly going past these coordinates I noticed that the world/player start to jitter. Alot of strange things start to happen.

Upon realizing what these numbers actually represent I noticed that a 32-bit signed value is being used to calculate the players position.
I have searched on this website and their is no real answer if this is going to be changed to a 64-bit value or just ignore it. This causes the "Infinite" world to be much much smaller than the Java edition worlds. I was under the impression that the limits of the bedrock edition was greater than the java edition.

Will this be fixed ? Will the worlds be able to go beyond 131072 blocks without jitterness ? You have to admit that 131072 blocks in either the X or Z directions is not really far.

Thank You

 

Won't Fix

Siavash Noorizadeh

2020-03-15, 06:54 PM

2024-12-07, 06:02 PM

2024-10-11, 01:05 PM

59

26

Confirmed

526662

1.17.20.21 Beta - 1.21.2 Hotfix1.17.20.21 Beta, 1.17.20.20 Beta, 1.14.30 Hotfix, 1.16.1, 1.16.20, 1.16.40 Hotfix, 1.16.201 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.17.41 Hotfix, 1.18.2 Hotfix, 1.18.30, 1.19.20, 1.20.41 Hotfix, 1.20.51 Hotfix, 1.20.71 Hotfix, 1.20.72 Hotfix, 1.21.2 Hotfix

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