Auto jump unexpectedly get invoked when running across a flat surface causing a bouncing effect of your character
Updated from 1.12.x to 1.13.3 and I noticed that auto jump gets unexpectedly invoked when running across a flat surface after a little of time. I have yet to figure out what would cause it currently. The end result is the character bouncing up and down and while running across a flat surface. I have never had this issue until the latest update.
2019-12-07, 09:32 PM
2020-09-26, 01:20 AM
2020-09-26, 01:20 AM
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