Commands and events in the player's animation_controller CRASH the game
Executing any command in the player's animation_controller (server side) crashes the game.
[Update]: Executing any command OR ENTITY EVENT in the player's animation_controller (server side) crashes the game.
This is a REALLY big deal for any map-maker out there. It prevents executing commands when specific actions are done with the player.
Expected result:
In the case of the behavior pack i linked, hitting a player should output "[_name of the player_] controller".
Actual result:
The game crashes when hitting a player.
[Update]: Content log: "[Animation][error]-minecraft:player.0.c18e65aa-7b21-4637-9b63-8ad63622ef01.Steve | error: null animation controller state for index 1 of commands_controller"
How to reproduce:
- Create a new world with the behavior pack i linked.
- Open the world.
- Type "/tag @s add cat".
- Invite another player to the world.
- Hit that player: the game crashes.
2019-11-13, 03:03 PM
2020-03-06, 02:10 PM
2020-03-06, 02:10 PM
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