The players head is not angled properly when activating the elytra
What's Happening:
As shown in the video below, the players head is angled in a weird way when the third person (back) camera is pointed downwards.
What's Expected:
I expected my characters head to stay somewhat attached to its body. The noticable angle difference is quite peculiar looking.
How to reproduce:
- Position your character as shown below and grab an elytra
- Jump and activate your elytra immediatly
- The players head should appear tilted in a bizarre way
Screenshots Included: Yes
2019-11-02, 04:36 AM
2020-12-21, 01:09 PM
2020-12-21, 01:09 PM
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