Mojira Archive
MCPE-54968

Dragon Purple Ball Crashes Game Every Time When Using Default Render Distance

Every time the Ender Dragon fires a purple ball the game either lags for about a not doing anything for a minute or crashes and closes software. very annoying. you need to defeat the dragon in about 20 seconds or the end is useless.

 

Reproduce

  1. Check that render distance is 6 and particle render distance is 0.
  2. Go to end 
  3. Get shot at by dragon
  4. waaaaa death by lag!!!

Invalid

Armin

2019-10-31, 11:43 PM

2019-12-24, 02:04 PM

2019-12-24, 02:04 PM

1

1

Unconfirmed

FPS, dragon_fireball, ender-dragon, particles

1.13.0

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