Command block with tick delay destroy and recreated keep ticking
I created a command block that execute a Function after 300 ticks in impulse mode. I put a redstone block below and the function run after 300 tick alright.
If now I remove both the redstone block and the command block before the 300 ticks nothing happen which is good.
But if I destroy them both before the 300 ticks, than recreate the same command block at the same position (without the redstone block) before the 300 ticks, the function will be exectuted. I was hoping that destroying the command block before the end would stop also the timer even if I recreate a command block at the same position. is tere a reliable way to stop a timer ?
2019-10-20, 07:14 PM
2020-12-21, 01:18 PM
2020-12-21, 01:18 PM
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