Some sounds are left unused and not heard in-game
some sounds that were implemented to the game were never used in minecraft. They can be heard through the playsound command.
List of sounds (May be incomplete).
- item.trident.thunder (Channeling sound, see
MCPE-43402) - crossbow.loading.end (Crossbow end sound;
MCPE-43401) - mob.dolphin.attack (Dolphin attack sound)
- mob.dolphin.play (Intentionally unused,
MCPE-33444) - mob.shulker.close.hurt (MCPE-40111)
- entity.zombie.converted_to_drowned (Zombie converting to drowned)
- mob.drowned.shoot (Trident throwing sound,
MCPE-50609) - mob.dolphin.jump (MCPE-37229)
- Skeleton arrow shooting sounds (
MCPE-50609)
Examples: Throwing a Channeling trident at a mob, only the lightning sounds play instead of the actual Channeling sound itself.
2019-10-06, 04:45 AM
2024-03-09, 11:44 PM
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1.18.32 - 1.20.80.21 Preview
1.18.32, 1.18.10.24 Beta, 1.17.30.22 Beta, 1.17.11 Hotfix, 1.17.10, 1.16.0.61 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.14.0.51 Beta, 1.14.0.50 Beta, 1.13.3, 1.13.2, 1.13.1, 1.14.0.3 Beta, 1.14.0.2 Beta, 1.14.0.1 Beta, 1.13.0.18 Beta, 1.12.1, 1.14.0.52 Beta, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.18.2 Hotfix, 1.19.2 Hotfix, 1.20.80.21 Preview
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