[Fixed in 1.14] Incorrect water texture in certain situations
Steps to Reproduce:
- Place water inside of a 1x1 glass cage (specifically glass)
- Waterlog anything inside of that space (stairs and slabs are harder to notice)
Observed Results:
The water uses the texture of the waterlogged block.
Expected Results:
The water displays the same texture as always.
Screenshots/Videos attached: Yes
Notes: It is also direction based, it seems to happen only when the glass is placed on the water's west side. See attached screenshot.
2019-09-29, 04:26 AM
2022-08-22, 04:24 AM
2019-12-10, 06:24 PM
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