Mojira Archive
MCPE-52685

Trapdoors Textures are improperly displayed in many situations

What's Happening:

  • Depending on the orientation of the trapdoor, it's texture is scaled up by a little bit and is chopped off. (see screenshots for clarification)
  • The angle at which the camera is pointed at affects how the texture is 'anchored' on the block.

What I expected:

  • I expected the trapdoor texture to be scaled according to the blocks width.
  • I expected the trapdoor texture to stay in place while moving the camera.

Screenshots Attached:
Yes.

Cannot Reproduce

MrJam003

2019-09-24, 06:00 AM

2020-12-07, 05:17 PM

2020-12-07, 05:17 PM

2

2

Unconfirmed

Camera_View, scaling, texture, visual-bug

1.12.1, 1.13.0

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