Mojira Archive
MCPE-49180

Teleport far distances causes render failure

Teleporting long distances are causing chunks not to render.

Steps to replicate

  1. Start at position 0 200 0
  2. Teleport to 40000 64 -30000
    1. Chunks won't load, though entities will render with flickering

 

Additional information:

  1. If you save and quit and rejoin when in the unloaded chunk then the area will render, however, returning to 0 200 0 will cause the bug again.
  2. If you teleport in stages the final destination will load.
    1. start at 0 200 0
    2. teleport to 30000 64 -20000
    3. then teleport to 40000 64 -30000
  3. This issue is also replicated with XBOX One

Cannot Reproduce

chris peach

2019-07-19, 06:52 PM

2020-07-20, 03:23 PM

2020-07-20, 03:23 PM

0

1

Unconfirmed

1.12.0

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