minimumVolume doesn't affect sound volume
The bug
The minimumVolume argument of /playsound is intended to provide a lower bound on the fade-out of sounds with distance, but instead it has no impact on the volume.
How to reproduce
- Run this command:
/playsound random.fizz @a 10000 0 10000 1 1
- Since it's being played at distant coordinates, you can't hear it. This is intended.
- Run this command:
/playsound random.fizz @a 10000 0 10000 1 1 1
- Notice the single change is the inclusion of the minimumVolume argument. It's set to 1, so the sound should be fully audible despite the sound being distant.
→
It still can't be heard. - If desired, change the 10000 0 10000 to ~ ~ ~ to observe that the sound itself works perfectly fine, the problem is with minimumVolume doing nothing.
2019-03-30, 02:17 AM
2019-07-15, 11:52 PM
2019-07-15, 11:52 PM
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