Glass on the surface of water doesn't render water texture underneath when seen from third person view
Steps to reproduce:
1. Find a lake, ocean or build a pool;
2. Place a glass block on the surface, in a way that the top of it is still dry;
3. Enter the water;
4. Enable third person view in a way that you're underwater but the camera isn't;
5. Look at the glass block.
Expected result:
The glass renders the water texture underneath it, just like it'd happen normally.
What actually happens:
The water texture is invisible, just like when the glass is seen from the first person perspective.
2019-01-29, 07:19 PM
2020-02-11, 02:00 PM
2020-02-11, 02:00 PM
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