Rockets in a transfered world not working
In a transfered world. rockets are not always firing when elytra are engaged. This occurs during taking off from a one block height and higher. Flew to the end city and rockets would not propel over the void at all times. They will fire if I cursor to the ground but it appears your code while in flight or taking off with elytra fully engaged doesn't always register to be able to propel the player.
2018-07-14, 03:02 PM
2018-07-18, 02:39 PM
2018-07-18, 02:39 PM
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