Mojira Archive
MCPE-32662

Entities shadows are not based on the round texture

What's Happening:
Shadows are not round, they are 12 sided polygons and break the immersion. The shadow is not based on the default texture in the games files.

What's Expected:
I expected all entities shadows to be a beautiful pixelated shape.

How to reproduce:
Look at any entity that has a shadow (eg. a spider), it should be a sharp, 12-sided polygon.

Screenshots Attached: Yes