Entities shadows are not based on the round texture
What's Happening:
Shadows are not round, they are 12 sided polygons and break the immersion. The shadow is not based on the default texture in the games files.
What's Expected:
I expected all entities shadows to be a beautiful pixelated shape.
How to reproduce:
Look at any entity that has a shadow (eg. a spider), it should be a sharp, 12-sided polygon.
Screenshots Attached: Yes
2018-04-16, 08:51 PM
2025-01-07, 02:13 PM
29
11
119221
1.19.50.20 Preview - 1.21.51 Hotfix
1.19.50.20 Preview, 1.19.40.24 Preview, 1.19.30.22 Preview, 1.18.20.27 Beta, 1.18.0.21 Beta, 1.17.30.22 Beta, 1.17.11 Hotfix, 1.16.200.53 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.14.20 Hotfix, 1.13.0.15 Beta, 1.2.15.01, 1.2.13.60, 1.2.16.3, 1.5.0.1, 1.11.4, 1.12.1, 1.13.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.210, 1.19.20, 1.19.31 Hotfix, 1.20.51 Hotfix, 1.21.51 Hotfix
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