Light levels/render distance being affected in well-lit covered structures
I honestly do not know if this is intentional, but the render distance of objects drops sharply during rainfall at all times. The render distance drops to roughly 1-2 chunks and distant light sources cannot be seen. This affects structures that are covered against rain and well-lit. Is it supposed to cut visible distance by this much? Is this a "fog" affect?
2018-04-09, 11:25 PM
2019-04-10, 02:16 PM
2019-04-10, 02:16 PM
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block-light, fog, lighting, rain, visibility
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