Texel anti-aliasing not being applied correctly to textures with transparency
The game antialiases the texture, but seems to not do it in the edges where the transparency is. Notably this does not affect glasses.
Somewhat related to MCPE-27784
The game antialiases the texture, but seems to not do it in the edges where the transparency is. Notably this does not affect glasses.
Somewhat related to MCPE-27784