Mojira Archive
MCPE-27784

Anti-aliasing (including texel) not being applied to all models and textures that are needed

There are times in which either the models (that is, the 3D shapes' edges) and/or the textures are not anti-aliased. The following table will show the instances that I identified.

Whether it is anti-aliased or not Model Texture
All entities (players, block/item drops, mobs. etc.) Yes No
Block being held in first or third person Yes No
Particles Yes?* No
Items in inventory and hotbar No No
Player (starting screen and pause menu) No No
Highlight outline (for blocks) Yes (fixed in newer versions) N/A

* You might notice some sections in the screenshot seem anti-aliased, I think those are the very edges of the texture's 2D square "model" but I might be overthinking it

Somewhat related to MCPE-27785, in which the antialiasing messes up, but only on parts of the texture which have transparency

Unresolved

Geroyuni

2017-10-13, 02:14 AM

2025-02-01, 07:29 PM

15

6

Confirmed

87026

antialiasing, rendering, texture

1.18.0.21 Beta - 1.16.2001.18.0.21 Beta, 1.16.200.57 Beta, 1.16.200.53 Beta, 1.2.3.3, 1.5.3, 1.6.0.30 Beta, 1.9.0.3 Beta, 1.14.0, 1.16.40 Hotfix, 1.16.200

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