MCPE iOS texture not rendering correctly
When loading a resourcepack that has a larger resolution than 16x16 it renders some textures incorrectly or breaking certain models.
I will be attaching pictures of different resolutions of different packs.
The one with the most distortion is the 64x64 followed by low distortion from 32x32 finally reaching no distortion from a 16x16 that is not the default resourcepack
2017-10-04, 09:15 PM
2017-10-04, 11:15 PM
2017-10-04, 11:15 PM
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