Old Worlds coordinates messed up
When creating a world that has old world type the coordinates are wrong. It should be x:0 z:0 in the center of the world. Edges are not for example x:127 z:127 like it used to be in previous versions. Instead they are x:147 or something like that because it depends on world generated.
Device: Samsung Galaxy J7 Prime G610F
2017-09-22, 07:38 PM
2018-09-25, 11:43 AM
2018-09-25, 11:43 AM
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