Any transparency AT ALL on bottom layer of custom skins renders as black.
Any transparency at all is disabled on custom skins as of 1.2 betas, any pixel that is not opaque will render as black. (Not duplicating MCPE-8948) TL:DR Image "skin2" shouldn't be treated as image "skin1" - image "skin1" rendering as black is intended, image "skin2" isn't.
2017-08-25, 09:31 PM
2017-08-25, 11:36 PM
2017-08-25, 11:36 PM
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