Observer clocks doesn't work
Update by [Mojang] Mega_Spud (Jay Wells):
Summary:
Observers that are facing each other don't give out a steady redstone clock signal, rather, they pulse so rapidly they constantly power an adjacent block.
Steps to Reproduce:
- Place two observers, facing each other
- Place redstone circuitry next to them, to clearly see the output.
Observed Results:
The observers pulse rapidly, so much so that they are essentially just outputting a steady power output.
Expected Results:
I expected a steady repeating pulse, as in the Java edition.
Screenshots/Videos attached: Yes
Java Edition:
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Bedrock Edition:
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Notes:
Original Description:
When you place two observers facing each other they're supposed to give a pulsating redstone signal (because they both update their back textures) but they don't